Zinovia
Explorer
He was a 9th level halfling rogue. He had it all: clever hands, mad skillz, chutzpah, and charm. Able to wrangle combat advantage in practically any situation, his enemies feared his deadly blade. Or would have, if the Dice Gods had not chosen to wreak their terrible vengeance upon our benighted hero.
Rolling a 1 with a daily power, he invoked the power of his trusty Luck Blade to reroll. Another 1. Cursing in frustration at the cruel whims of fate, he tossed a fate point card at the DM, to roll yet again with a different D20. His incredulous party cried out in dismay as the die turned up a 1 yet again. The DM told him to forget that roll and do it over, in an effort to ameliorate the effects of the curse that had apparently befallen him. He rolled a 4, which was just enough to hit with the bonuses granted by the taclord and combat advantage. Hoping fervently that the Dice Gods had been appeased, everyone continued their struggle to save the women and children who had been abducted by the magically altered trolls.
About two rounds later, our dashing young rogue managed to fumble his rapier not once, but twice more. The trolls might have fallen over laughing at his apparent ineptitude had the swordmage and fighter not been keeping them too busy. After rolling a 2 and a 3 on his next attacks, the player declared that dice all hate him, and he would use the dice-rolling app on his smartphone in the next fight, this one having been won by the heroes after a valiant struggle.
He opened the app and made a trial D20 roll. It was a 1.
So can anyone recommend a good remove curse ritual in real life? Nothing involving dead roosters or expensive reagents please. j/k. Seriously, I have never seen such a run of piss-poor luck in one fight. Ever. This guy often has bad dice karma, but literally five 1's, and about four other rolls of 4 or less in one fight. What's a DM to do? It sure made the fight drag out longer than it should have.
Rolling a 1 with a daily power, he invoked the power of his trusty Luck Blade to reroll. Another 1. Cursing in frustration at the cruel whims of fate, he tossed a fate point card at the DM, to roll yet again with a different D20. His incredulous party cried out in dismay as the die turned up a 1 yet again. The DM told him to forget that roll and do it over, in an effort to ameliorate the effects of the curse that had apparently befallen him. He rolled a 4, which was just enough to hit with the bonuses granted by the taclord and combat advantage. Hoping fervently that the Dice Gods had been appeased, everyone continued their struggle to save the women and children who had been abducted by the magically altered trolls.
About two rounds later, our dashing young rogue managed to fumble his rapier not once, but twice more. The trolls might have fallen over laughing at his apparent ineptitude had the swordmage and fighter not been keeping them too busy. After rolling a 2 and a 3 on his next attacks, the player declared that dice all hate him, and he would use the dice-rolling app on his smartphone in the next fight, this one having been won by the heroes after a valiant struggle.
He opened the app and made a trial D20 roll. It was a 1.
So can anyone recommend a good remove curse ritual in real life? Nothing involving dead roosters or expensive reagents please. j/k. Seriously, I have never seen such a run of piss-poor luck in one fight. Ever. This guy often has bad dice karma, but literally five 1's, and about four other rolls of 4 or less in one fight. What's a DM to do? It sure made the fight drag out longer than it should have.