The Banewarrens

Verakka thanks all of his companions for watching over him with a smile <disarming though that may e, fangs and all..>.
Movingto the Door, he addresses Kalerecent 'Are you now the 'Knight of the Door', friend, or will you join us in setting this place to sleep once more?'

Dyrnas moves forward, getting a better look at the door.
OoC:Arcane Knowledge and/or Spellcraft to determine what Magics are upon the Door.
 

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Fallon's pathetic tomfoolery wasn't even worthy of a comment by Malikar. Ignoring the small, high-pitched halfling, Malikar steps forwards towards the eldritch door.

There is no time like the present. Perhaps Dynas or Morden could recite the scroll. I would propose Dynas, given his skill with divinations. Also, Morden's Magic Missiles could help guard the diviner better.
 

Dyrnas will step up,lowering his grey-green hood and showing his face <which is obscurred by the hood for the most part>. 'I will recite the Scroll.'
 

Titus will keep lookout in the other direction (away from the door) still leery of quickly appearing blue giants.
 

The casting of legend lore is a time-consuming process, and thirty minutes pass before Dyrnas is finished.

Dyrnas learns that the door which Kalerecent guards was know as a Sealed Door, and that it is completely impervious to physical blows and all spells short of a wish or miracle. Even spells of this magnitude will only unseal the door very briefly. The walls surrounding each section of the Banewarrens are even stronger than the Sealed Doors.

The spell also reveals that there is an ancient key which will open a Sealed Door more permanently. The key lies in the city above.
 

Dyrnas shares the information with the group, making sure to give every detail, especialy about the Key in the city above.
Boggled by the magnitutde of such magics, the elf then leans against a wall, silently contemplating what Evils may await within.

Verakka steps forward, addressing the group 'Well, fellows, what now? These Monsters obviously have us beat on the Magic, if they have Wish or miracles..do we tear the whole of Ptolus apart to find a Key?' Obviously frustrated, the Lizardman falls into silence, taking up a position next to his newly acquired Cohort.
Sletha can be seen nearby, looking for mice.
 

Titus checks to make suret he door is actually closed. If it isn't closed, he'll open it partially.

More than likely though, the door is closed. Then, Titus suggested, "Well, I believe we should inform those who are paying our wage, what we have learnedf romt he legend lore spell. Unles sof course, there are some passages and paths we have explored which might lead to another was in."
 

Keia said:
...Titus suggested, "Well, I believe we should inform those who are paying our wage, what we have learnedf romt he legend lore spell. Unles sof course, there are some passages and paths we have explored which might lead to another was in."

"An excellent idea, my friend. Let's take this opportunity to see if there are other immediate evils about", Morden adds.
 

Of course. Someone creates a heavily warded door that can only be opened with the most powerful of divine magics, but then they create another entrance that's just locked. Malikar comments sarcastically.

Still, we should explore the remainder of these passages. We may learn more of this place, or perhaps even encounter our previous rivals. Our prescence probably drove them off, but they will be back...and in greater numbers. Perhaps we should set an ambush for them while we contact the Church and attempt to learn of the location of this key.
 

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