Sadrik said:
Excellent points. However I am still of the opinion, if they want the class to get played they need to have a non-musical avenue. It seems, players are always trying to "get creative" when developing a bard character and trying to "explain away" the musical portions of the class. From the various groups I have played over the course of 3e (from gencon when I first got the PHB) there has been exactly one bard. Interestingly, he was a straight up bard with a flute and not a debater, shield pounder, or some other shoe horned bard concept. The character died and the player made a new character (monk) that was more effective in the party.
Well, keep in mind that all of your experience with bards is just that: your experience. It is not universal.
In my relatively short time playing D&D, I have seen two Bards, both in the (approximately) the same campaign. The first was a truly dedicated Bard who took the Seeker of the Song PrC (the PrC that should be partially the basis for the 4E Bard, really), and occasioanlly was used as a vessel for Deus ex Machina in the campaign (she tended to attract supernatural evens while playing songs in front of royalty, a major symptom of the DM writing characters and plots based on songs he liked). The other Bard pretty much took the Bard class as a way of getting the "Loremaster" stuff he needed to do what he actually wanted: be a Master Inquisitive. There was also a character who was a (in)famous pop idol in an Alternity campaign, but that is getting off topic...
The main point is that, for the most part, the two players I have seen actually play Bards did so for completely opposing reasons, and got two very different things out of the game. The former character wanted to be a Musician-type Bard, and thus ended up emphasizing that role and getting a lot out of it because of a PrC that stripped away the unnecessary elements (the Jack-of-all-Trades and Loremaster stuff). The other player took Bard because he didn't have any other way of fulfilling Loremaster requirements in order to unlock some PrCs, and two things resulted: he was useless in battle and he treated what few real combat abilities he had from his Bard levels, mostly the Inspire Courage ability, as if they were a joke (because they were out of character and ineffective).
The problem with fusing together ideas like "Loremaster" and "Musician" together into a single class is that it forces people who only want one side of the class into using the other aspect. The second Bard I mentioned would have been a lot better off with a Master Inquisitive base class or some kind of base "Scholar" or "Diplomat" class, so he never had to bother with music or magic. The first Bard never even cared about anything but magical music and occasionally swordfighting, so the other aspects of the class were pointless.
Anyways, to get back to your examples... I think most cases of people "getting creative" with the bard to "explain away" aspects of it results from people trying to turn the Bard into something that it is not. People wanted the charismatic, diplomatic ability of the Bard, but didn't want to be a musician. This really is more of a symptom of 3E lacking a proper class to fill that niche, rather than a problem with the Bard class itself. With the addition of the Warlord and possibly other kinds of Leader classes in 4E, this is no longer the case, so Bards are free to be musicians without problem.
Finally, keep in mind that people may not want to have played the Bard in 3E simply because it was a poorly built class that was both boring to play and ineffective. I wouldn't blame anyone for not wanting to play such a class. That will not necessarily be true in 4E, so direct comparison is not valid quite yet.
Jack-of-all-Trades is a concept that if anyone can or should pull off it is the bard. Even the 1e bard was a bit of everything. I had one of those way back then too. He called himself a storm bard and had a magic trident and was mostly a fighter. Neat character, did a little bit of everything, but didn't sing for sure.
Well, if you want a Jack-of-all-trades who doesn't necessarily sing, I don't see why you need to call it the Bard... I guess I just don't think the "it has always been so in D&D" argument is a good one. Historical precedent has some value, but a history of bad implementations is not something that should be continued for its own sake.
As far as "Lorekeeper" the bard is a natural choice for historian role of a fantasy world. Who else to keep the histories than the bardic colleges? Organizations that pride themselves on oral and written histories. Like in my original post, what better way to actually make them a little more arcane and mysterious than to have the college be an arcane representation of that knowledge rather than a physical location they convene to. Tie that with the "bardic knowledge" class feature and wala you have a bard who now has a mystical reason why he can access knowledge that no one should know about. You also have a way to tap into neat combat powers they could use. For instance, in the story of Jack the giant killer, Jack utilized a tactic that allowed him to do more damage to the giant or dodge the giant. This is story could be a secret bardic knowledge that the college has and bard's of that college can have access to. Before the fight the bard tells the party the tactic and during the fight they get some bonus. And during the fight the bard could yell at the fighter and say, "Remember how Jack did it, slash at the ankles" giving the fighter a bonus to damage or whatever. Lorekeeper, can be just as easily adapted as a musician (I stand in the back strumming my lute to give a combat bonus, I yell at you and do sonic damage), it just hasn't been done before.
Also, I am not saying that a bard shouldn't have a musical option. They should. What better way to capture knowledge than through song and prose. Those should be captured in the bardic colleges just as other knowledge is captured. But those should be bardic colleges that specialize in performing the knowledge that they have captured. Not every bardic college should have to perform their knowledge. Others should have, secrets they must keep, mysteries they must uncover, oaths they must abide and histories they must chronicle. All the while they utilize the knowledge they have gained to activate their abilities to gain advantage in and out of battle.
Alright, I suppose I didn't mention this before, so I will be upfront with you now. I don't like the idea of "Bardic Colleges" in the least. I don't like any implementation of a class that forces a particular "origin story" upon a PC or creates a necessary connection to any particular type of organization. In other words, any mechanic or flavor that restricts the ability of a player to say "I learned how from a wandering master" or "I picked it up by watching this traveler and copying him" is flawed, in my opinion.
Besides, as I said before, I really don't think "loremaster" is a valid basis for a class. I
never liked the idea of "Bardic Knowledge", and your idea in which it somehow surpasses any other form of knowledge and is given a role in combat that other kinds of knowledge don't have is severely problematic. If such a class ability existed, it would pretty much make every "Knowledge" type skill meaningless and worthless. Why should a Bard be able to know things that a Wizard who specializes in the Arcana and History skills can't know? Why should a Bard be able to use this knowledge in ways that the Wizard can't? Why should Bards even have knowledge acquired from supernatural sources?
I'm sorry, but I really don't think your idea works.