CleverNickName
Limit Break Dancing
Now I want to play a D&D campaign where characters cap out at 3rd or 4th level, and then start gaining ASIs or feats at every milestone instead of levels.
So Epic6 but with 5E?Now I want to play a D&D campaign where characters cap out at 3rd or 4th level, and then start gaining ASIs or feats at every milestone instead of levels.
How does M&M go in practice with a long campaign though?The best game for a long campaign is the one you (and your players) can keep generating content and interest for. If that's D&D, Mutants and Masterminds, Traveller, or anything else, I think you're good.
Shouldn’t be a problem. The GM is encouraged to consider raising the PL at each 15 power points, but it isn’t a requirement. And it’s not even a house rule to keep the PL of the campaign fixed.How does M&M go in practice with a long campaign though?
I've only ever played short games using the system, but just eyeballing it, it looks to me you'd have to really carefully pace the pace of acquisition of power points (by the book, PCs gain them FAST) or else houserule that PL doesn't automatically increase after every 15 PP. PL gain looks like it'd be really, really fast otherwise. Slowing PL advancement would at least encourage players to use their PP to broaden their powerset a bit rather than just bump their primary attacks and defences continually.