Psion said:Cool stuff Garnfellow.
I'm wondering at what point it's safe to expand a thread to and not have it counter the EW's weakness of a narrow focus. At some point, I think you need new threads, too.
Garnfellow said:With all these new spells, I can definitely see room for a multitude of new threads: the Thread of Winter (cold stuff), the Thread of Terrors (fear effects), Thread of the Shield (personal protection magic, distinct from the Thread of Wards), Thread of Wands (ray effects), Thread of the Beast, Thread of the Many Planes, etc.
I am tempted to take Monte Cook's Mirror Mage class and redevelop it as a new Thread of Mirrors.
Vanilla Eberron, you mean?blargney the second said:Very cool! I've been toying with the idea of running an Eberron campaign with the PCs as super heroes.
Indeed. "Oh! Terrestrial travel as we know it is suddenly irrelevant. Fancy that."blargney the second said:The game is fundamentally altered as soon as the PCs acquire teleport or to a lesser extent dimension door. The really weird thing is that the character will likely have had no prior indication that space-hopping is within his set of abilities.
Pramas said:Advanced Rulebook Bundle: You get the Advanced Bestiary, Advanced Game Master’s Guide, and Advanced Player's Manual for only $30.