Sufficient clue in DnD is often grossly exaggerated by DM.
It is a common to be fooled by an enemy in movie plot, but hero has plenty of time to win the game after all.
In movie plot you also have all the flashback, the additional information to fully understand the problem, in DnD players has partial clue, foggy memory from game played months ago,
so players are far less receptive to bad news.
another trick from movie plot is to let the players know that it’s a trap, but other npc don’t know and don’t care about the trap and will do trigger it.
It is a common to be fooled by an enemy in movie plot, but hero has plenty of time to win the game after all.
In movie plot you also have all the flashback, the additional information to fully understand the problem, in DnD players has partial clue, foggy memory from game played months ago,
so players are far less receptive to bad news.
another trick from movie plot is to let the players know that it’s a trap, but other npc don’t know and don’t care about the trap and will do trigger it.
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