BiggusGeekus
That's Latin for "cool"
Inspired by the zombie plague thread ( http://www.enworld.org/showthread.php?t=115321 )
A puzzler:
How would you trap a party in a town overnight? They should be able to move about the town, but not get too far away. Using magical force fields (or walls of fog, or demi-planes, or other magic stuff) is discouraged. The party may be assumed to know 2nd level spells, but not fly or teleport. So a 3rd or 4th level party.
A river would work nice on one side and maybe cliffs on the other. But how would you really isolate the party?
Reason:
I want zombies to eat their brains and/or turn them into other zombies.
Bonus points:
Plausible reason why the kiddies would all be out of town for that night.
The Prize:
The coveted smilie:
A puzzler:
How would you trap a party in a town overnight? They should be able to move about the town, but not get too far away. Using magical force fields (or walls of fog, or demi-planes, or other magic stuff) is discouraged. The party may be assumed to know 2nd level spells, but not fly or teleport. So a 3rd or 4th level party.
A river would work nice on one side and maybe cliffs on the other. But how would you really isolate the party?
Reason:
I want zombies to eat their brains and/or turn them into other zombies.
Bonus points:
Plausible reason why the kiddies would all be out of town for that night.
The Prize:
The coveted smilie:


