The care and flattering of magic items

Happiest_Sadist said:
Charisma is force of personality and the mental equivalent of strength. You are either trying to convince the item you have the right to use it, or force it to work despite its objections.

Actually it is the mental equivelent of con(Int is how good you are mentally/str physicly, Dex is how you use your body, wisdom is how you use your mind)
 

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Ferret - how does that work? The only uses for either charisma or intelligence are proactive. The only use for constitution is reactive. The only real firm connection from physical to mental is that wisdom and constitution line up well.

I can't even begin to imagine how charisma and constitution are equivalent - what requires a charisma roll to resist?
 

Item #8216 on the list of things to change in 3.1E: dike out the "physical attractiveness" bit in the PHB Charisma stat description.


Hong "right after we give Harm a save" Ooi
 


Ferret said:

Actually it is the mental equivelent of con(Int is how good you are mentally/str physicly, Dex is how you use your body, wisdom is how you use your mind)

That seems true if you look at the skills. But that doesn't explain why the Will save is Wis based. Shouldn't the stat that protects the integrity of the mind by "mental Con"? Or are you sidestepping enchantments with "mental Dex"? That makes sense for enchantments, but not fear effects.

Personally, I think all spell DCs should be based on Cha regardless of the class. That would make Cha the unambiguous "mental Str" score.
 

Mental/Physical equivalence IMO:
Str = Cha (strength of character and emotional control)
Dex = Int (cognitive speed, computational ability, and knowledge retention)
Con = Wis (willpower and awareness)
 
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Ridley's Cohort said:


That seems true if you look at the skills. But that doesn't explain why the Will save is Wis based. Shouldn't the stat that protects the integrity of the mind by "mental Con"? Or are you sidestepping enchantments with "mental Dex"? That makes sense for enchantments, but not fear effects.

And the DMG actually discusses basing Will saves for different types of effects on stats other than Wis.
 

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