The caught between a rock and hard place, what to do??

Personally, I'd be up for harrying the orcish encampment until I thought I could make a break for it. The underdark is not a place I'd want to be going further into.
 

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I would press on into the underdark. From an IC standpoint, doing something is better than nothing, and either option is better than the assisted suicide of going to an outpost overrun with orcs.

From a metagame standpoint, it'll be easier for the DM if you press on to introduce the two new characters. :D
 

Voadam said:
Heal up and press on. Persevere and never give up, that is the dwarven way. Or are you just working for the dwarves and are not dwarves yourselves?

All the dwarves in the party have died. We are left with a pair of humans an a slightly insane elf.
 

So the city might have already fallen. Being in the Underdark beneath it while it is orc-infested isn't exactly ideal. I would follow through depending on your character personality, but prepare for the dwarves' total annihilation. Then you will have horded enough to get away too.

Just planning for possible eventualities.
 

howandwhy99 said:
So the city might have already fallen. Being in the Underdark beneath it while it is orc-infested isn't exactly ideal. I would follow through depending on your character personality, but prepare for the dwarves' total annihilation. Then you will have horded enough to get away too.

Just planning for possible eventualities.

Frankly, from the sheer incompitance the dwarves and scouts of the dwarven city have shown I'd be really suprised if it is in their hands. But we have no idea if it was actually attacked or if the orc army moved on to another target or what happened.
 

what other resources are limited?

do you have food and a drinkable water source?
do you have light to study by?
do you have a place to rest and defend if necessary?
do you have a way to cover your scent, your sounds, or your tracks?


sounds like you may end up as snack for a carrion crawler or some other underdark scavenger.
 

Crothian said:
All the dwarves in the party have died. We are left with a pair of humans an a slightly insane elf.

:eek: :confused: :uhoh:

Two humans and an ELF survived the deaths of dwarves?

In 3.5?

Clearly, your DM's hat of d-warf know no limit.

You're better off fleeing in the opposite direction of the dwarven city - only death awaits you there. ;)
 

diaglo said:
what other resources are limited?

do you have food and a drinkable water source?

yes

do you have light to study by?

yes

do you have a place to rest and defend if necessary?

We have cleared some rooms though none of them are really defensibile. Our best bet is to retreat to a room with an underground pond and river. There are places to hide and ambush there. Butr the more we explore the farther away from that we get.

do you have a way to cover your scent, your sounds, or your tracks?

Nope

sounds like you may end up as snack for a carrion crawler or some other underdark scavenger.

Ya, the players are already talking about what the new party is going to be like.
 

MoogleEmpMog said:
:eek: :confused: :uhoh:

Two humans and an ELF survived the deaths of dwarves?

In 3.5?

Clearly, your DM's hat of d-warf know no limit.

You're better off fleeing in the opposite direction of the dwarven city - only death awaits you there. ;)

The party stared out as 3 dwarves, a humn and and elf. Now, all orginal members are dead and the dwarves were the first to die (the human ran away and was never seen from again). And these were not weak dwarves either, 2 were fighters and one was a warmage. But they all died.

We commented about the DM's obvious hate for dwarves but he denied it. A week and a half ago we played a one shot, and the dwarves in that game died too. ;)
 


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