Mouseferatu
Hero
When I allow the celerity spells at all--which is rare; I tend to ban them in most of my campaigns*--I've houseruled them to say that even creatures normally immune to being dazed are still dazed by casting. The temporal aspects of the spell override any normal immunities.
*I don't ban them because they're mechanically broken. I ban them because I've played in games with celerity-using casters before, and they tend to make combat really boring for the other players. It's not a fun spell, and it causes more problems than it fixes, IME.
*I don't ban them because they're mechanically broken. I ban them because I've played in games with celerity-using casters before, and they tend to make combat really boring for the other players. It's not a fun spell, and it causes more problems than it fixes, IME.