Silverblade The Ench
First Post
I've been going through the Monster Manual (got deluxe version so it's errated), and other books, and I'm seeing issues, odd and bit off to the side, I'll deal with the Monster Manual ones another day, but, the Chasme in the Manual of the Planes shows a serious flaw in 4th ed monster creation by the designers, I think. Not a terrible game play one, but a serious mistmatch...
The chasme is described as:
the problem is in it's stats...
Str 19, Con 18, Dex 24, Int 11, Wis 10, Cha 14
Ok, how the hell can that be "clever", eh? lol, 11 int 10 wis, that is only averag-ish smart. Saw a few other such oddities for creatures, where the description and info on the creature, doesn't match the stats.
IMHO, I think the designers have stuck too much to stat limits, the "basic array" as it were of 4th ed, and forgot to alter as need for specific critters.
Could be an oversite, but a few other such citter mis-matches makes me think they are giving stats for their combat 1st (understandable as that's what ye need to start from), but not always matching that to their lore?
If something is a good combatant AND noted for being smart, why would it be wrong to increase their Int and/or Wis beyond the basic stat pool?
Pretty important to make a creature "fit" not just it's combat role, but also it's lore.
The chasme is described as:
Their lore also notes they like collecting knowledge.Clever, swift and craven, chasmes are insect-liek demons that slake their unending thirst for blood and pain by tormenting the weak.
the problem is in it's stats...
Str 19, Con 18, Dex 24, Int 11, Wis 10, Cha 14
Ok, how the hell can that be "clever", eh? lol, 11 int 10 wis, that is only averag-ish smart. Saw a few other such oddities for creatures, where the description and info on the creature, doesn't match the stats.
IMHO, I think the designers have stuck too much to stat limits, the "basic array" as it were of 4th ed, and forgot to alter as need for specific critters.
Could be an oversite, but a few other such citter mis-matches makes me think they are giving stats for their combat 1st (understandable as that's what ye need to start from), but not always matching that to their lore?
If something is a good combatant AND noted for being smart, why would it be wrong to increase their Int and/or Wis beyond the basic stat pool?
Pretty important to make a creature "fit" not just it's combat role, but also it's lore.
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