Tander tries to continue keep up his assault, launching streams of radiant enemy from his fingertips at the enemy.
OOC: Please roll for me as invisible castle down (or I can use my dice if you want to go with the honor system). Lance of faith: +6 vs Reflex on right enemy (+4 base, +1 time bonus, +1 using Divine Fortune) - on hit does 1d8+5 radiant damage and Woe gets +2 power bonus to next attack against that enemy (no bonus on miss). As a move action, move to flank right enemy with Woe (possibly drawing opp attack). If enemy hits Tander with an opp. attack and does 6-11 damage, spend action point to take second wind. 12 or more damage and use minor for healing word instead.
[sblock=Tander Stat Block]
Tander Oaksmith, Human Cleric 1
Passive Perception 14, Passive Insight 19
AC 16, Fort 12, Reflex 13, Will 17
HP 24/24, Bloodied 12, Surge Value 6, Surges 8/8
Speed 5, Initiative +6
Action Points: 1
Current Effects
Healing powers heal additional +5 until end of encounter
Encounter Powers
Used - Divine Glow
Healing Word One
Healing Word Two
Used - Channel Divinity (Turn Undead or Divine Fortune)
Second Wind
Use Action Point
Daily Powers
Used - Beacon of hope
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