Excellent. I am glad you found your solution to the problem that fighters can't be beneficial during RP moments. I mean, factions can dictate how others treat you during an entire campaign, right?
Indeed. And I enforce language and language proficiency.
So a fighter with 8 Cha can easily be the only one who can talk to a person.
Which I disagree with. They are best at fighting, when it comes to out-of-combat fall behind rogues and bards because rogues and bards are supposed to be better since they are not as effective at combat. They're a bit more flexible than monks and barbarians (although monks can focus on dex and wisdom). The other classes? Just depends on where the player wanted to focus.
They do not have to be lumps that sit around and grunt at the walls when out of combat. Although, of course that's also a completely viable option depending on the character concept.
The point is this is a team game and the other members of the team can easily hog the spotlight in pillars of the game and the game mechanically encourages it.
It does? Where? In any case, you can easily have a 14 charisma without sacrificing anything (assuming point buy). Heck, if it's really important you can start with a 16. Nothing is stopping you except extreme min-maxing.
The settings. The Art. The diseigner's interviews. The suggested inspirational works.
I think I'm explaining it the wrong way.
The issue is Ability scores. and the d20.
Strength: Combat and Exploration
Dexterity: Combat and Exploration
Constitution: Combat and errr... most DM don't roll Con Exploration rolls. I do but I don't see it often from others.
Intelligence: Exploration
Wisdom: Social Exploration
Charisma: Social and Exploration
You can only put your 16 in one* of them. And as you level, you can only afford to level 1 score. Which means that you only can use you main score to 2 pillars at best. Which wouldn't be so bad if not for the ability modifiers being so low compared to a d20. You are encouraged to heavily focus on only that one leaving the rest to rot.
So you end up relying of class features. And class focus of the pillars are all over the place. And D&D doesn't tell you any of this, you have to figure it out.
You see D&D was orignally a gamewhere the only stats were Combat stats. The games changed. The stats didn't.
Many DMs figured out ways around this issues but none of that is in these books WOTC sold. Even WOTC say their DMG sucks.