The Creation Schema:THE FINAL BATTLE FOR POSSESSION OF THE SCHEMA

Well, at least we all know Cedious is just dandy if he can still kick the campaign in the nads even if he just underwent a semi-TPK.
Certaind and Garrow said:
“Long Live Vol.”
Hee. Nazis, much? :heh:
Garrow said:
“I will become invisible and cling to the ceiling of a room that I doubt they will spend much time within.”
Sounds like something that would work on Cedious. But you never know. ;)
 

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Solarious said:
Well, at least we all know Cedious is just dandy if he can still kick the campaign in the nads even if he just underwent a semi-TPK.
Hee. Nazis, much? :heh:
Sounds like something that would work on Cedious. But you never know. ;)


Plans of Mice & Men......
 

THE CREATION SCHEMA
SEGMENT 278
09/17/06
“Schemes and Stormreach”

The person known as Dangerous Dice Dan knows nearly everything about Stormreach. He has contacts with the Emerald Claw, Silver Flame and Wayfinders that alert him to major and minor events. The thieves guild passes on information for a cost. Then he has various informants from there including the greeter at the airship tower. This same person has just left after reporting some important information to him. Cedious is here.

He was warned about Cedious and the others already. He knows that the other groups will pretend to be here innocently or to do something other than search for this magic artifact they all seek. However, Cedious hangs out with a rogue group that is not very tactful. He will cause an outbreak of violence within Stormreach. For this reason alone he needs to remove the annoying halfling.

He begins by leaking rumors of the rowdy and dangerous group. None will care but once Cedious or any of his party does something to draw attention to them then the lies will be much easier to believe. He hires a Changeling to travel the taverns and bars. Rumors of Cedious as a rapist and general evil person spread. Rumors of the x-breed being of fiendish blood spreads in some areas. Rumors of the elf coming to Xen’ drik to kill a dragon spread. With some luck a dragon will hear them and become annoyed enough to confront them.

Then being very cautious, he begins to fortify his position within the frontier town. Traps are set up along with extra guards. Research is done. Perhaps the fools in greed can be lead to a treasure- guarded very well by something unearthly in power. Any if this fails, there is Xen’drik itself.

The land was ripped apart by magic and psionics on unheard of levels. Giants, Dragons and Mental Monsters of the Nightmare Plane did battle and the result is time ripples, reality ripples and quite possibly these new magical storms. The Chaos Storms began recently and have become ever more present and powerful.

And if this fails- there is always his cousin in Aundair.
 

THE CREATION SCHEMA
SEGMENT 279
10/01/06
“Enter the Lair of the Claw”

After taking a few moments to collect magic items from their killed teammates (to sell later) the three survivors crawl down the hidden catwalk into the cavern openings under the dock. The tunnel is rough and acts as a spillway for the bay when the tide is high or rough. There are signs of many people walking in and out which doesn’t persuade Cedious, Pebbles or Talon from entering the possible Xen’drik HQ of the Emerald Claw.

After about 250ft the rough rock cavern / grotto begins to be worked and made easier to travel. Eventually two large heavy doors appear within the sight of Cedious’ lantern. Looking at the lock he is uncertain at first how to go about it. The handle and locks are about five feet high. Cedious requires help to reach the locks. Once steadied, he easily opens the lock and together they open the doors built by Giants.

The hallway is plain stone and 20 foot wide and twenty foot high. They go about 100ft before reaching another door. This one is open and allows only a person of medium size to fit. Talon needs to suck in his breath to fit through. The hallway here branches off to the right. They opt to go forward instead. This leads to a room that is 40x50 feet. There are three branches from this room along with a huge crystalline statue of an armored giant with a shield and a saw-edged scimitar.

Cedious finds a plaque below but the inscription has been nearly completely destroyed by a vandal. At this point a hidden undead creature attacks. Pebbles attacks it quickly doing a great deal of harm. The undead bone cleric calls on its help. Two Giant skeletal Cloud Giants enter the fray along with several spiked smaller skeletons. Surrounded, they fight their way out. The skeletons explode when destroyed causing a brief moment of confusion and dismay. Especially when the giants explode and two members are hurt when caught in the explosion.

Even as they rest for a moment and look over the weapons and gear the undead had more undead creatures attack! Skeletal Nessian Hellhounds attack. Their fires burn and belch from their guts through their mouth. The group is more concerned about if they explode when destroyed than the fire. With these destroyed, the group looks into the room these and the skeletal giants came from. Bones of most every type of humanoid can be found here. Pebbles looks them over and sees several are under magical augmentation. He destroys these before they are complete.

They have the choice of going forward or to the right. They turn right.
 

THE CREATION SCHEMA
SEGMENT 280
10/01/06
“Summoning Pit”

Before they move away from the room Cedious hears something behind them. Turning he sees several Emerald Claw fighters and a War Mage rushing in a spread out formation to them. “Incoming!”

Wisely, they concentrate on the mage with ranged weapons and spells before he can attack. Once defeated, they check the room they came from and find living area for many soldiers and support. Nothing of great value is found so they return to the hallway they were going to explore.

As they go down the long hallway they can hear a grinding sound of stone on stone and a gentle buzzing sound. As they run around the corner they see a pit in the flow. “I have dibs!” shouts the halfling.

He runs over to it thinking he will relieve himself within it when a very large frog-faced creature rises up from the shallow pit. “A Hezrou! It must have been summoned here once the Claw heard us arrive!” calls out Pebbles.

Talon attacks the creature quickly. The creature summons up another Hezrou beside it. “Shut it down!” yells Cedious fearing there will soon be dozens of these monstrous bulky Tanari.

They kill one then attack the second one whom fails to summon aid to it. It dies soon after.

“We can’t keep this up for long. We need help.” Advises Pebbles to Cedious.

“And healing time.” Adds Talon

Cedious frowns. He can see the scratches in the floor. There is a secret door here. Garrow is close. So very close. “Yes….you are right.” He says with great disappointment.

They back track and leave the grotto and find there are no bodies remaining within the water or one the dock. The Claw has been here covering their fight up.

“By stopping, we are giving them time to prepare and ready themselves against us.” Says Talon looking around then into the ruins that are Stormreach. He knows someone is watching them even now.

“Then we better be quick about it and gather up good help.” Says Cedious as he goes to find a place to sleep.
 

THE CREATION SCHEMA
SEGMENT 281
10/01/06
“The new Team”

They are amazed by the fact that they got a room at a tavern and then were not attacked during the last hours of the night nor during the morning.

They crawl out of their room after some healing and get food, drink and a new team. They learn of a place to go to find other adventurers or warriors for hire. They stand around for a bit and find many so called adventurers that all look too inexperienced for their types of adventures (revenge at the moment). Just as they are about to go to a tavern for more food and new prospects they see another three armored people that look like experienced adventurers. There is a heavily armored dwarf, an elf with an obviously magical bow and a priest attempting to get directions.

Pebbles is impressed by the dwarf’s armor. The design makes it very formable and designed to become incredible formable and rigid. She looks at the holy symbol of the priest and can not place it. It has an image of a sun with a face on it. It is not one of the Dark six but not a Host god either. The elf reminds them of Ippikak and assumes he is a magic wielding archer also.

Deciding to introduce themselves they learn each are survivors of a mission gone badly. Cedious suggests sitting down with food and drink to finish talking about their pasts.

Wall is a dwarf with a psionic focus on defense. His favorite tactic involving personal growth with his locking armor. Zen is indeed another arcane archer. He seems more interested in magic than Ippikak was. The priest is Pelor. He is a healer that believes diplomacy is more important that violence. This makes Cedious and the others raise an eyebrow or two.

Cedious explains what they are doing while leaving out the Creation Schema. He is afraid too many people are looking for that damned magical artifact and he doesn’t want to become exposed because of mentioning it. He does mention his ongoing issues with Garrow and the Emerald Claw. The others recognize the name some clearly have issues with the Emerald Claw themselves. They warn them of the head of Stormreach. He is very powerful and a Blackguard.

“What happened to your party?” asks Pebbles.

Pelor clears his throat and looks at the other two before beginning. “We were here in Xen’drik exploring the many ruins that have as much historical value as treasure. We stumbled onto something very …. bad and found ourselves hunted as we were forced to flee. We planned to return to Stormreach for help but became lost through a dimensional warp. There is something very bad in the jungle and its coming but we don’t know when, where or how anymore. We believe the creatures are either telepathic or highly psionic. Many of our memories are damaged or erased during the encounters.”

“What do you remember?” asks Pebbles with new interest.

“A powerful Dolgaunt named Cancergen whom is a planar traveler. He controls aberrations or more specifically- he creates aberrations to do his bidding. He is evil and without mercy.”

“If you help us find and kill Garrow we can help you with Cancergen.”

Pelor looks to the others whom nod their approval.

“Then lets go and kick some more Claw butt.”
 

THE CREATION SCHEMA
SEGMENT 282
10/01/06
“Damned Fates That Be”

“Sir- I am not saying it is impossible but the cost, time and resources involved seem to outweigh any profit one could get by doing this.”

Elderich looks sternly at the human. He already knew this but to be questioned is at best annoying at this time. The cost of lives to enter the demonic nest on Morlock Island was too high so he risked the international attention and gathered his greatest warriors and his personal army and boarded them on his incredible elemental mansion / fortress and laid waste to the island. Now it was time to recover the missing Creation Schema pieces that were buried under thousands of tunnels of earth and rock within these caved in tunnels.

He had no choice. If he wanted all six pieces he had to dig.

“Are there any signs of those demonic creatures? These … tyranids?”

“No sir. There is not.”

“I will contact some groups I know. One is an elemental enclave that specializes in earth. They helped me with my Crawler project. They may be able to help also. I will also recall the Crawler and use that if possible. We will find those people and the magical items they held.”

The man goes away leaving Kim Elderich to look over the rails of his ship. He looks at the hundreds of acres of land he and his team leveled. Suddenly he is becoming aware that this is longer neither a game nor a mere interest. This is a mission. A mission he will complete.
 

The bad, abused, overused cliches! The CLICHES!!! More archer elf dudes! Moving walls of steel dwarves! And proto-Pelor!

I wish I could be there. I really do. It's the mark of a great DM to be able to work with such volitile players and still be able to not only keep them entertained, but to screw them over at the same time.
 

Solarious said:
I wish I could be there. I really do. It's the mark of a great DM to be able to work with such volitile players and still be able to not only keep them entertained, but to screw them over at the same time.

This is a compliment ...correct? :)
 
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THE CREATION SCHEMA
SEGMENT 283
10/15/06
“Resuming the Hunt for Garrow”

The new adventuring group returns to the Emerald Claw pier that night. Wall is apprehensive to walk on the pier that looks so badly kept but relaxes as Pebbles bounds down the pier. They never stop to wonder why there are no guards or resistance as they climb under the pier and down the secret catwalk that leads to the underground lair. Wall had heard of Giant sized catacombs being under the port but never believed them. When they reached the doors sized for giants he began to believe.

Pelor finally questions where any resistance is. Cedious answers what he thinks is obvious-

1. They are scared of him.
2. He and the group killed all of them but Garrow and a few leaders.


Pelor wonders how wise this halfling is and remembers all of the stories and tales he has ever heard of halflings and their ability to become overconfident and reckless.

All of the bodies are gone. Pebbles hopes they are not undead to face later.

They skip the door behind the giant statue and go directly to the secret door in the summoning room. All signs of the Claw are gone. No bodies nor equipment remained. A cover-up figures Talon

Pelor stops the group to look over the summoning pit. He performs a quick spell to discourage further use to summon infernal creatures. Then they enter the secret passage.

This passage was built by non-giants but remains very old. "Maybe my relatives built this", comments Zen as he looks at the walls and gently touches them as if trying to picture him here thousands of years ago. He wonders if this was used to sneak around unknown by the Giant slavers or if it had a purpose and the giants knew of it. So many thoughts and history that can never be solved…. As of yet.

The rough passage leads down then levels out. Several hundred feet go. Cedious’ magical everbright bullseye lantern lights their way through the darkness. The dwarves figure they are about 200 ft down and directly below the ruins of Stormreach. The air is chilly and damp.

There is a large and heavy door before them that is closed. They team up on it and open it. Cedious hears something within. Adjusting the light they catch a glimpse of a possibly undead warrior. Pelor steps up and holds out his emblem. “Allow me.”

“Give me the Might
Give me your Light
Remove these creatures from my Sight
Thankyou “

Beams of light as bright as the sun itself shine out casting deep shadows. The undead grave-touched zombie warriors never knew what hit them as the burst into dust and disappear. Cedious whistles. “Gee Pebbles- I can’t say I’ve ever seen that from you.”

“Keep it up and I’ll use my method on your head instead.” She says waving her hammer over her head. After a few seconds of wondering if she meant it she begins to smile and motions to move on.

“Left or straight?” asks Talon pointing with his weapon.

“Left I think.” And he steps ahead of her to check it out. More of the undead await them at the end of the hall. “Say I think they want to play…. Wait a minute!” Even as Cedious had begun walking into the hallway connecting the two rooms he spots a different colored stone in the hallway. “Trapped.”

Pelor destroys them.

“Give me your light…etc…”

Checking the room, they find many of the moved supplies which Cedious begins to sort as to keep or broken / to break.

They then go forward through the next dark doorway.

Undead of which Pelor destroys easily. Pebbles wonders where the fun in this is. Better to dispatch the undead with a hammer than the grace of one’s god and beliefs.
 

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