The Crux of the Matter

Rystil Arden said:
The jewel winds up selling for 9000 GP.*

9000 gp. nice. Just that will be enough to cover the 8% and also give you some spare gold. I doubt all your possession worth more than 112 500gp (9000gp being 8% of 112 500gp)
 

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Velmont said:
9000 gp. nice. Just that will be enough to cover the 8% and also give you some spare gold. I doubt all your possession worth more than 112 500gp (9000gp being 8% of 112 500gp)
I know. It was ironic that he got a card giving him extra gold and another that makes him spend it. It's unfortunate that card requires him to use the market price of all his possessions to calculate the party percentage, but you're right, I can't see it possibly going anywhere near 9000.
 

(OOC: I just realised that nobody wanted the +1 Animated Mithral Light Shield on their list at all. That actually surprises me, though I guess with all the Wizards, they don't need the off-hand so will probably just buy the less expensive non-animated Mithral Buckler)
 




Rystil Arden said:
(OOC: I just realised that nobody wanted the +1 Animated Mithral Light Shield on their list at all. That actually surprises me, though I guess with all the Wizards, they don't need the off-hand so will probably just buy the less expensive non-animated Mithral Buckler)
Doesn't it only work at full power for those swearing fealty to the Academy/Medibaria? Or am I thinking of a different item?

Anyway, revised planning:
Code:
+15,000 gp					Share
-   125 gp					Reparations
-    40 gp					Ivory plaque
-   750 gp	-  40 XP			Fixing Necromantic Nexus
-   550 gp( 522.5?)				Purchase scrolls of secret page, erase, and false life
-   300 gp					Scribe secret page to spellbook
- 6,250 gp	- 500 XP	-1250 Craft	Create blessed book
						Scribe spells, including erase, into blessed book
						Erase Ashar's sparkstrike from old spellbook.
						Use ability to cast secret page for Tenebrynn for his crafting efforts
+ 3,500 gp(2650?)				Sell old spellbook (70 pages scribes without sparkstrike)
- 2,000 gp	- 160 XP	- 400 Craft	Create headband of intellect +2
- X,000 gp			- X00 Craft	Spell research
The parentheses for the scrolls are if purchsed through Rinaldo (I added False Life in for the amulet - how long does a spell remain? Until discharged on account of near-death? Or does it fade with time?). The parentheses after the spellbook are if the cantrips don't count. Spell research costs depend on whether Tenebrynn and I work together. If we don't, I should be able to get through my first three priorities, otherwise, we may be able to get through the first four. Since the 5th priority is higher level, it can be delayed a bit, and the last two priorities don't make too much sense to research yet on account of being too high in level.

Research Priorities:

1. Ashnar's Fiery Shackles (2nd)
2. Ashnar's Shield Swarm (3rd)
3. Ashnar's Athleticate Augmentation (2nd)
4. Ashnar's Pyromagical Enhancement, Lesser (2nd)
5. Ashnar's Pyromagical Enhancement (4th)
6. Ashnar's Reflect Domination (5th)
7. Ashnar's Pyromagical Enhancement, Greater (8th)
 

(OOC: That stipulation on the shield is the result of wild magical quirks and can be removed as usual. The amulet seems to hold the spell until discharged. Ashna hasn't played with it and beat herself up yet, though, so she can't be sure)
 

OOC: Lex wouldn't mind the shield most likely. I never did get an answer to what the ring does. She also didn't get a huge share of the loot either, given that the ring is a loan, and the Corset can't be worth much more than a hat of disguise.
 


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