Garthanos
Arcadian Knight
You should make a website elaborating on that.... suspect its more than a page.That's like number 25 on the balance adjustment priority list. It's there but there's a couple dozen other things that need attention first.
You should make a website elaborating on that.... suspect its more than a page.That's like number 25 on the balance adjustment priority list. It's there but there's a couple dozen other things that need attention first.
Tenser's seems weak. Pointing out a weakness of it seems to support the argument that Tenser's might not be a good benchmark of power and effectiveness of 5e spells in general.I'm...not sure this argument does what you intended. You seem to be holding it up to say "maybe Tenser's transformation isn't a good example of balance" and then citing a factor which further limits its power.
But it would make a fantastic drawback for Polymorph. And a pretty reasonable one too./snip
The possible exhaustion at the end is a big drawback, it does not seem that necessary to balance a 6th level concentration wizard buff to turn them into a temporary OK warrior who can't keep casting spells during the duration.
Tenser's seems weak. Pointing out a weakness of it seems to support the argument that Tenser's might not be a good benchmark of power and effectiveness of 5e spells in general.
I don't know that Tenser's stands up to say Mass Suggestion for 6th level concentration wizard spell combat offensive usefulness.
4th level polymorph should probably be compared to other 4th level spells. A good point of comparison would probably be the core PH wizard 4th level concentration buff spell Greater Invisibility.
Problem solved if you make the new form keep the same hit point total as the old.Oh, plenty have complaints about it. Usually centered on the "Moon Druids are unkillable because they have huge stacks of HP in animal form
RAW be damned, dying is dying no matter what form you happen to be in at the time.and dropping them to zero just pops them back into human form!"
Druid shapeshifting has in some ways been overpowered since 1e. 3e just dialled it to eleven.I can't entirely fault these concerns, given how absolutely and ridiculously OP the Druid was in 3rd edition, but yeah there are much more serious issues than 5e Wild Shape. That's like number 25 on the balance adjustment priority list. It's there but there's a couple dozen other things that need attention first.
See, but there are problems with using a shared HP pool. Particularly for druids. The greatly reduced AC hurts. It's not hard for a druid to be running around a 16 AC (give or take). So, taking a 3 or 4 point drop in your HP, plus losing access to all your spells, just so you can deal the same damage you would do with a cantrip is definitely a non-starter.Problem solved if you make the new form keep the same hit point total as the old.
RAW be damned, dying is dying no matter what form you happen to be in at the time.
Druid shapeshifting has in some ways been overpowered since 1e. 3e just dialled it to eleven.
Why would you be taking a 3 or 4 drop in your HP?See, but there are problems with using a shared HP pool. Particularly for druids. The greatly reduced AC hurts. It's not hard for a druid to be running around a 16 AC (give or take). So, taking a 3 or 4 point drop in your HP, plus losing access to all your spells, just so you can deal the same damage you would do with a cantrip is definitely a non-starter.
If one is ever tempted to say "RAW be damned," that's...pretty clearly an indication that there's something wrong with the rules, no? Even if I disagree with you about this specific choice, we seem to be of the same mind that some kind of problem is found here.RAW be damned,
It's perfectly balanced in 13th Age though! I genuinely love the design of the 13A Druid. They actually managed to solve the problem of the class trying to be 7 things all at once, half of them stupidly overpowered!Druid shapeshifting has in some ways been overpowered since 1e. 3e just dialled it to eleven.
It's not. Following RAW is not adversarial, nor does it make the DM a bad one. The spell is not supposed to be as powerful as people want to make it. That's why the limitations are written into the spell. I wouldn't have a problem with removing the limitations and making it 6th level.Because I see the reading of that polymorph rule as inherently bad or adversarial?