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The DM did IMPURE things to my PC!

Research the heck out of the charmed spell. You could have some fun with this. Wouldn't it be fun when the PC that charmed you orders you to attack an ogre and you can say. I can, but I am still standing in the bar in x village cause you forgot to tell me what to do when you left......:)

You are on guard duty, and a horde of monsters attacks, you just sit there and do nothing cause you were not instructed properly on what to do when monsters attack. Basically I would sabatoge the party at every opp I got, if that is how they want to play.

Honestly when the spell does wear off I would attack the pc that cast the spell on me, as that is an attack.
 

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As others have suggested, I think it's time for you to make a new character that better fits with this particular party.

Don't "try to get yourself killed" or other such nonsense. Just tell the DM that your current character does not fit with this party in any way (especially due to the way the campaign has progressed and changed so drastically), and that you'd like to make a character whose goals are more oriented towards everyone else's.
 

dead said:
He said I was over reacting and I left it at that.

I say that DM is a big fat jerk (actually, I'm writing that. What I'm saying about that DM right now isn't allowed here).

Personally, I wouldn't play with that DM.
 

dead said:
He said I was over reacting and I left it at that.

As a player, I could forgive the character hijack if it had a good, interesting point or plot effect. However, to me this is where your GM has gotten out of line.

The one thing that makes RPGs work is free will. In the long run, the player must be the one who decides what his character thinks and feels. The GM most certainly does not get to decide what is or isn't a proper reaction to the events.

It is well-known that players ahve to deal with the consequences when they do someting dumb in-game. Well, the same goes for GMs. In one way or another, he's screwed up. And the result is an unhappy player. Laying the blame for that back on you is an attempt to pass the buck that he shouldn't be allowed to get away with.

So, don't leave it at that. Tell your GM that he's in the wrong on this point. You are the expert on how your character thinks, and you know what he would or would not do. If that doesn't fit into your GM's vision, that's too darned bad for him, because it was his error that brought you to this point. He has the choice of working with you to make the character playable again, allowing you to take another character, or have you leave. That's a more than reasonable list of options.
 

the DM tells me "the gods have said I can only succeed in the quest to destroy the lich if I adventure with my old comrades."
Chuga-chuga-chuga Choo-Choo! Chuga-chuga-chuga Choo-Choo! Choo-Choo!

Bruce Almighty said:
God: You have all my powers, but you can't mess with free will.
Bruce: Can I ask why?
God: Yes! Yes, you can. Is that wonderful!
Wise words.
 

dead said:
That's an excellent solution! I should have done just that! Unfortunately, now, I've lost my chance because the "charm" has warn off.
Nonsense. It is YOUR character. You get to decide if you want to play him and why. I think it's an EXCELLENT suggestion and you should do it. Remember, noone can take advantage of you without your permission.

There are some things you need to tell/remind your DM of. The other players too. Tell them politely. Tell them calmly. But TELL them.

1) YOU make decisions for your character. Not the DM. Not the other players. Player choice trumps any and all magic regardless of source. The DM can't tell you, "Your character has been cursed and you MUST now play him as CE character instead of a LG one." The other players are not allowed to tell the DM, "All our characters are secretly following this dark side without the other player being aware of it. Rather than let the other player in on the secret and even allow him the opportunity to ADAPT we want you to allow us to FORCE him to play the character WE want him to play."

2) it is irrelevant that the DM has long-range plans that "will make it all okay" or "worthwhile" or whatever. He shouldn't have allowed it in the first place, he seems to be failing to understand his error or appreciate how you feel about it in the second place, leaving you with very little choice for the third place.

3) The damage has been done and the character as you concieved it - and as you were ALLOWED and led to believe by WILLFUL omission played it for an extended period - is destroyed. It is NOT the character you had any interest in playing, nor have an interest in attempting to continue to play. You are NOT going to be happy continuing to play a character that you feel this way about and you are not going to anyone any good by being a "good sport" and continuing to try. So don't.

4) The DM cannot force a player to play a character he doesn't want to play. If he tries no good will come of it. As an example: actions dictate alignment. It doesn't matter that a PC has his alignment changed by a helm of opposite alignment. After the change the player merely needs to have his character act according to the alignment he WANTS and the characters alignment changes BACK to that alignment. Forcing an alignment change one way DOESN'T prevent it from ever changing back. I don't know about the Warhammer game system but I'm willing to bet money that the normal charm magic in the game does NOT allow players to do what they did, and for the very reasons we're now seeing.

5) Players do not have a right to disrupt a game, even if it's only disrupted for you. Not because they outnumber you. Not because THEY think it will be fun. Not because their alignments make it technically possible. If they do then they're being jerks. Period.

6) The DM does not have the right to ALLOW disruption of the game via usurpation of control of your character. "Spoiling the surprise" is SO not the point. The point is allowing you to believe that you're all playing one type of game, but really everyone EXCEPT you is playing a very different game - and they all want to have fun by jerking you around, despite the fact that it is unlikely to be even marginally fun for you (and as it turns out, it isn't.)

Give the DM your character sheet and tell him:
"You quite effectively took my character from me, preventing me from playing the character even close to what I had conceived and what you had allowed me to believe I could continue playing. I no longer have an interest in pursuing this character any further regardless of what you had planned. Your plans are irrelevant to me right now. As things currently stand as I cannot envision how your plans will change the way I feel about what happened to my character. This character sheet is thus yours to do with as you will. I've told you what _I_ would do with the character at this point but apparantly I'm not allowed to DO what I want to do with this character. So YOU play him since YOU are controlling him, not me. Or do whatever else you like with him. He's dead to me."

Then just politely roll up a new character and UTTERLY IGNORE the old one. Don't even bring it up. Don't let him talk you out of it either. You're not giving up your character to be mean or vengeful. You're giving it up because the other PLAYERS and the DM were inconsiderate and spoiled things. You can't now unrot that spoilage, but you can throw it away. Tell him that as long as everyone agrees that at the very least from this point on they'll be a bit more mature about "mind-controlling" ANYONES character there's no reason the game can't simply move on from this point. And there isn't.

Yeah, what they did to you and your character was VERY crappy. But since it seems that you don't really want to go dumping your gaming group and looking elsewhere you don't need to then hold this over their heads forever (unless they do it again). Create a character that you like that will FIT with what the other players and the DM seem to want and go with it.
 

Keeper of Secrets said:
Trust in your DM. He may have plans afoot. Then again . . . if he doesn't then you are kind of his chump.

No, get a new GM, never play with these ****s again. I had a DM who did this kind of thing, after we kicked him out was the first time I ever ran a game. DM plan or not it is a game, and you are supposed to be having fun.

The Auld Grump, wow... it still pi... err... ticks me off after almost thirty years... Amazing.
 

The Dm's Reply

What can I say, to a player who has just been converted by the holy book of Tzeentch.
This was a holy artifact that was being hunted by witch hunter and with the threat of destruction. Of course this book was no ordinary book. Tzeentch being the changer of ways has the uncanny ability to effect even the strong minded Dwarves. But with all my games in the Warhammer world their is always a twist and a way back. It's up to the the player to find it. Isn't that why you all play. To all who want to complain and bitch about the way 'DEAD' was treated, mabey you just like a simple hack and slash!!! Keep playing your simple games and leave the best Dms' to do their jobs. And thats kepping the players guessing. I NEVER LET THE PLAYERS KNOW WHAT THE CHAMPAIN WILL BE LIKE OR THE DIRECTION OF THE CHAMPAIN. Why you'll all say? Well thats the best way to run a game. the players give all the direction, they through their game playing direct the flow and direction and sometimes that is an interesting challenge for a Dm. I still need to have fun and this is how I get it. The players have been gameing with me for 5 years and still want more. before this group I Dm'ed for 8 years playing D&D. I write all my own material and never, never follow the rules as writen. They are a guide to be used to help run a game. Providing you keep note of rule changes and are consistent. The player in question was converted half way through the session. He was briefly told of the change and was told it would not be for long. He has since left the party (only because the others were sucked through a portal) and gone on to finish a quest. He then had the choise to save his (companions) or leave them trapped in the extra dimentional world were their Chaos God had no contact with them. Guess what he did??
Currently they are attempting to slay the Evil one Nagash to those who know this ultra EVIL dude .
Yes it is interesting to control a multi personality filled game But I challenge all of you out there to give it a go.
When you do and suceed let Rimple Serf know.
 

Thank you, Rimple Serf. If you aren't a troll and are in fact Dead's DM, I think you've given us all a very clear picture of the nature of your game now.
 

Into the Woods

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