The Drow War Book One - Chillhame


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"A wretched evil place this is. Goblins and other foul creatures. And we are to go deeper into it.
"The thugs above may be part of this, yet for all that, they told the truth when they called this place cursed."
 

Ranger Rick said:
"Do we wake him and interrogate him? I myself are horribale at that so I decline that postion."

OOC: I am off line till Monday.

"I say we press on, I doubt a passed out drunken guard will be coherent and we know the children are deeper inside. He is secured and we can continue."
 

Kyalia

“Yes, let's head onwards. Standing here and thinking about our proceedings does little to save the children. And no, I don't speak their language.”
 

There is a slight path that leads to another chamber, from your vantage point you see and a metal grating covering what looks like an air shaft. There is the path you came from; the path you cam from lead deeper into the mines and also had a path leading off opposite the way you chose to find the snoring hobgoblin.

Essentially a path straight ahead, go back the way you came, and go left deeper into the mines or continue ahead into another chamber. Obviously going right when you head back takes you out of the mine.
 

"But...but...oh alright we will leave him be." Dolan looks at the goblin, bops him on the head again, searches the body for anything (keys, coins etc.) and follows everyone down the path.
 

Dolan finds that the hobgoblin drunk has a longsword, wearing studded leather armor, has a small wooden shield, a half full bottle of brandy, and 16 pieces of silver. Let me know what he takes.
 

Once Dolan is done recovering items from the hobgoblin, Saxon gags it with an torn piece or article of its own clothing, unless that's already been done.

"The next chamber ahead strikes me as worthwhile," he suggests.
 

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