mmu1 said:If one guy is getting on everyone else's nerves, he's the one that needs to make the change. This is a prime example of the attitude I was talking about - everyone else needs to "lighten up" and put up with the problem player.![]()
mmu1 has a very good point here.
This is not a democracy, in which the majority rules. The majority does not get to dictate how the minority will behave. This is a game of cooperative storytelling. That means that there's supposed to be a compromise so that everyone gets to have fun.
Everyone is approaching this as if it's cowardice on the part of the druid. Have you considered that this might be a figment of the presentation and our limited persepctive of what's actually happening in the game? For example, what if from the druid's point of view, the party is particularly bloodthirsty, and is getting into unnecessary fights? Is the druid supposed to risk his hide to help satisfy other people's bloodlust?
The compromise? Simple - the druid should be willing to mix it up a little bit more and the rest of the party must learn to back off from some situations, so that he isn't likely to have to do it often.