Interested2
First Post
Here's the basic concept for the Dysderians.
(as a side note, the statistics block is off a little bit from normal. This is intentional, as I wanted to be able to get it all into a Excel Spreadsheet and have it look nice. Thus, don't be disturbed when you see things like 5 entries for "Skills:")
Dysderian
Dysderians are spider-men native to the Shadow Plane. These arachnoids seek to absorb all other life into their hive-mind. A queen rules each separate brood, and all queens are subservient to the Matriarch, the hive mind. Dysderian society is mostly based around crafting, as they have no need for combat training – they naturally have a large amount of that. Xenophobic and paranoid, Dysderians will attack outsiders on sight, and are generally kept contained outside the borders of the various kingdoms. Tough, strong, and smart (as a hive), these spider-men are difficult if not impossible to eradicate. They appear as six-legged, two-armed insectoid centaurs with large fangs and 12 eyes. Their skin is a glossy black, marked with occasional traces of green or blue.
Hive Mind(Ex): All Dysderians within 50 miles of their queen are constantly aware of each other. If one is aware of a danger, they all are. If one in a group is not flat-footed, none of them are. No Dysderian in a group is considered flanked unless they all are.
All Around Vision(Ex):All Dysderians have 360-degree vision. Thus, they cannot be flanked. They take a –8 penalty on saves against gaze attacks.
Combat
Dysderians aggressively fight in packs in combat. Rare is it to see a lone Dysderian. Using their hive mind to their advantage, they always attempt to flank and surround enemies or intruders into the broodlair. Because of this hive mind, they are extremely intelligent in combat, sometimes surrounding a target with hordes of workers to bog them down while the powerful psions of the race destroy the mind and body of the intruder.
(as a side note, the statistics block is off a little bit from normal. This is intentional, as I wanted to be able to get it all into a Excel Spreadsheet and have it look nice. Thus, don't be disturbed when you see things like 5 entries for "Skills:")
Dysderian
Dysderians are spider-men native to the Shadow Plane. These arachnoids seek to absorb all other life into their hive-mind. A queen rules each separate brood, and all queens are subservient to the Matriarch, the hive mind. Dysderian society is mostly based around crafting, as they have no need for combat training – they naturally have a large amount of that. Xenophobic and paranoid, Dysderians will attack outsiders on sight, and are generally kept contained outside the borders of the various kingdoms. Tough, strong, and smart (as a hive), these spider-men are difficult if not impossible to eradicate. They appear as six-legged, two-armed insectoid centaurs with large fangs and 12 eyes. Their skin is a glossy black, marked with occasional traces of green or blue.
Hive Mind(Ex): All Dysderians within 50 miles of their queen are constantly aware of each other. If one is aware of a danger, they all are. If one in a group is not flat-footed, none of them are. No Dysderian in a group is considered flanked unless they all are.
All Around Vision(Ex):All Dysderians have 360-degree vision. Thus, they cannot be flanked. They take a –8 penalty on saves against gaze attacks.
Combat
Dysderians aggressively fight in packs in combat. Rare is it to see a lone Dysderian. Using their hive mind to their advantage, they always attempt to flank and surround enemies or intruders into the broodlair. Because of this hive mind, they are extremely intelligent in combat, sometimes surrounding a target with hordes of workers to bog them down while the powerful psions of the race destroy the mind and body of the intruder.
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