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The Dungeon Masters' Foundation Mk.II


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Nightcloak said:
Upgrade the DMF to 3.5!

Oh man, they better not nerf the counsil member prestige class! :p
Ha! There shall be no nerfing of PrCs under Mordmorgan's watchful eyes! Such is blasphemy! Instead, we shall make all monsters more deadly and XP harder to get. Cling to your precious PrC's and hope for the future, bleak as it may be. Hahahahahahahahahaha :] !


Er...um...sorry :heh:
 
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Revenge of the Players

New Topic. Time to give the players a chance after the Rat Bastard DM stories. Judging from the stories, they could use a little illusion of security...

DM’s: Any tales of a great scheme gone awry. You sat chuckling in your fortress of solitude knowing that the plans you had for your players were just dastardly. They would stare in horror at you and curse your name. But game time hit and they totally blew it away. They ran right through your scheme and hardly noticed the twitch in your face.
Come on, it happens. That is why they invented grudge monsters :]

or

PC’s: What great moment in gaming-history was scheduled by the DM and you totally hijacked that moment. By clever thinking and quick wit you stole the spotlight and made the man behind the screen twitch. D&D is supposed to be game without winners and losers. But for one shinning moment, you had won and it felt good.


So, one and all. Pull up a chair and tell us a great (or infamous) moment in PC history.
 

Mordmorgan the Mad said:
Instead, we shall make all monsters more deadly and XP harder to get. Cling to your precious PrC's and hope for the future, bleak as it may be. Hahahahahahahahahaha :] !

The DMF is moving to Barovia?

:lol: :eek: :uhoh:
 

For the PC ruining encounter thing, refer to my above story of my fighter routing the orc army after slaying the orc general in the first round against him. With the VP/WP system, crits are MIGHTY. Very cool :D Our DM basically went :eek: :eek: :eek: "The orcs start to flee after you single handedly murdered the general and chopped off his head."
 

Barovia?

*As the mists arrise, seemingly from nowhere* "Bad Mists! Bad! Go to your room! You know the DMF Members are protected! Sorry guys :heh: "


As far as plans destroyed...In 12 years it's happened once, just about a month ago. Some of the older members remember my Waterdeep campaign during the Year of Rogue Dragons, where a Flight of Ancient Red Dragons (12 strong) attacked Waterdeep, nearly leveling it. The PCs tracked one of the dragons (the one who landed atop thier HQ and proceeded to batter it into oblivion) back to its lair.

I had this really cool dialogue planned where the dragon would mock the PCs and tell them how he would crush them and make them into jam and what not. Turns out, this particular dragon was about to have the world's mos catastrophic streak of 1's.

The party wizard cast Greater Invisibility on the party (6 members total, so she only had about 2 rounds [IIRC] of Invis left when they went in). They charged in and the Barbarian cohort got the crap knocked out of him in one hit (I think he was at about 4 HP), but no one noticed because he was invisible (although there was a big bloodstain where he landed). The druid wild shapes into a snowy owl and hides near the cavern's ceiling where he proceeds to summon fire and lightning down through the cavern's opening.

This didn't bother me so much because the dragon had loads of HP left and was making his saves. Now the wizard steps up. Her invisibility is about to run out, so she yells over to the dragon: "Hey! Sulfur-breath! Suck on this!" and lets fly a blast of Cone of Cold.

I didn't think much of it because she hadn't been able to overcome a SR of 12 all week, but this time she did. Not only that, but I failed my save (the dragon needed a 2). This was one of the rare occasions where I didn't feel like I needed to fudge rolls for cinematic effect, so it happened to fall in the open. The damage was past the threashold of the Massive Damage rule, but since his Fort save was phenomenal (again, I needed a 2 to succeed), I rolled in the open. Massive BOTCH!!!!

The dragon froze solid and shattered on the ground (it was flying at the time). This took all of about 6 rounds. Everyone just looked at me with a blank expression, and I just kept looking at the die. Finally I looked up, and the wizard said: "So...how much [XP] was that worth?"

Fortunately, we died laughing.
 

Nutty DM

Hello. I'm Belesarius. I want in. I just got DSL and can actualy participate without spending 45 minutes to post a reply. I'm DMing about 3 groups off and on, but I'm mostly a player. That's because I don't know how to be a DM. The only relatively steady DM I have is the biggest rat bastard on the planet. So You guys give me some tips and I'll tell you stories about the worst DM on the planet. (No offense in case my DM gets on. Not so bad, just a lot of rat bastard stories.)
 

The True and Rightful King of Rat Bastards Announces:

Belesarius said:
I'm mostly a player. That's because I don't know how to be a DM.
Being a DM is easy. All you need is a DMG, a silly hat, and the willingness to do something stupid infront of 4-6 of your closest friends.

Being a good DM is much harder (thus the Foundation).

Announcing our newest member:
Belesarius
 

A day of infamy

Let me pull up a chair, place the trusty staff known as “Big Stick 9000” by the fireplace, pull out my pipe and hobbit weed and contemplate some follies of yore. *Puff* *Puff*

Ah… The tale of Rogue Roulette… *Puff*

Back in the “good o’ days” of 2E I ran a multi-level dungeon known as the Academy. Abandoned wizard school with attitude and starting to disturb the locals. Different levels were designed to allow each player or character to shine and show off his [player] skills or class abilities. One level was designed as a maze with lots of tricks and traps for the Thief. The maze was 3D with ramps up and down to convolute mapping, puzzles and weird traps like reverse gravity pits that would take you through higher levels and smack you into the ceiling of the top level.

Great was my pride. This would keep the player of the Thief busy as a character and as a player! No more would I here how traps are the same-old same-old.

My crowning achievement: The room I called the Rogue Roulette.

No ordinary room. This one you entered by a normal door. But the room inside was circular and 40 foot across. There were eleven other doors evenly spaced. As the characters entered, the door shuts behind them and then the walls spin counter clockwise while the floor moves clockwise. The door the characters entered is now lost among the other door, each with there own fiendish trap. Each door had progressively nastier traps to punish cocky thieves with high % in detect traps, and only one safe door out.

But the last door was truly a thing of Rat Bastard beauty: It was a trick. When you opened it, all the doors would close, and the room would spin again! Rinse and repeat until the poor fools blundered into the one door out, if the survivors made it out. My wife could hear my laughter from across the house.

Several sessions later the characters enter the room:

PC1: Thank God! A room.
PC2: Great, more choices. Just what a maze needs.
Thief: Easy XP, lets do it. Just get some potions of healing, these traps are killing me *glares at the DM*
NCDM (Nightcloak the DM): The door shuts behind you. The walls spin counter clockwise and the floor moves too. Your stomach lurches sideways and you now have now idea which way is which.
PC1: Oh, just great. I hate this place.
PC2: *Takes a piece of paper out of his note book labeled “@#$% I Hate”, and scribbles the words “traps” next to “undead”* [Yes, that actually happened]
Thief: *Glares at Nightcloak* Alrighty then, lets do this by the book…

** The characters start going systematically door by door. Crunch! Boom! Sizzle! Impale! Then they come to the fifth door **

NCDM: The door snaps shut, as well as all of the other doors snap shut. The room again spins counter clockwise and the floor moves as well. Once again, you are in a room full of closed doors and you don’t know which is which. * I’m grinning with great evil at this point *
PC1: :eek:
PC2: * Puts down notebook. Wonders out to the fridge for a beer. Then hunts down Nightcloak’s wife and proceeds to complain that her husband “Has to much time on his hands” * [Yes, that actually happened also]
Thief: * Oddly quiet *

** Eventually, I fish the player back from the living room and let PC1 and PC2 vent. Then we settle in back to the game, were the Thief has sat the whole time quiet and didn’t get up at all during the break**

PC1: Were screwed.
PC2: At least we can rest here if it gets bad and recover spells.
PC1: Until the rations run out!
Thief: I pull out some chalk, walk up to the door in the 12 o’clock position and put a “1” on it. Then I do the checks and open the door.
NCDM: :confused:
* Sizzle*
Thief: OK. That was the lightning trap. That means the two doors to the left are trapped * proceeds to mark them * and the door to the right is the spear trap * marks that door * and the door beyond that one is the reset button * marks that door with a skull * Nobody open that door.
NCDM: * Twitch *
Thief: I go to the next-door, check it, and then open it. Repeat until I find the correct door out.
NCDM: * Twitch – Twitch *

* Two doors latter the players are back in the hallway *

Thief: *Gives DM the same evil grin and walks to kitchen to finally get a beer *
PC1 and 2: Woot!
PC1: Well that was easier than I ever thought.
PC2: Yea. I’m taking traps off my list, they aren’t so bad.
PC1: Hey. I’m taking the chalk and marking the inside of the exit door with a big “EXIT”. This is great! Now we can come back to this room and rest whenever we want. All the monsters surely avoid it; after all, it’s trapped. They must know that since there were no bodies inside the room.
NCDM: * Bangs head on table *
PC2: Cool! What a great safe room to heal and recover spells. This is the best room in the dungeon. You think of everything Nightcloak. We can call this room the Hilton!
NCDM: Nooooooooo!!!!!!!!!
PC1: I cast a continual light on the outside of the exit door.
Thief: * returning with a beer and the grin * What the hell is that for?
PC1: Now it’s a Motel 6!
NCDM: * Gets up, walks to corner, and assumes fetal position *
 
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Belesarius said:
Hello. I'm Belesarius. I want in. I just got DSL and can actualy participate without spending 45 minutes to post a reply. I'm DMing about 3 groups off and on, but I'm mostly a player. That's because I don't know how to be a DM. The only relatively steady DM I have is the biggest rat bastard on the planet. So You guys give me some tips and I'll tell you stories about the worst DM on the planet. (No offense in case my DM gets on. Not so bad, just a lot of rat bastard stories.)

You had BETTER be reffering to our CURRENT DM or you head will be mine. (hmm my character is beginning to harbor violent resentments for soulknifes...............)

This woudl be anotehr member of my group guys. (Dude you missed member #42 by 1!!)
 

Into the Woods

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