The Dungeon Masters' Foundation

John Q. Mayhem said:
A AU-rules homebrew from 1st-4th level that's stalled right now.

Hey there! I'm building a AU heavy homebrew right now. I love those books and can't wait to use them in a couple of months.

Here's to hoping you can get a group rolling again soon!
Be persistant. It'll pay off :)
 
Last edited:

log in or register to remove this ad

Dyne said:
LilMissKittyn, for Players that cannot always be there, I always either play as the character myself or let another Player control him. No one in our group seems to mind letting another person control their character so that he/she can keep up.

If I make little sense, I apologize. I'm rather tired at the moment, and it seems that I'm talking in circles.

Well, since CE is playing, I'll let him take my character. Though I'm one of those people that's really picky about how they're played, so it'll be fun to see how that works. ^_^' But this actually might be a good idea, and would solve the problem. If not, apparently there's a new group I can get into, so I'll let you know if either option pulls through. Thanks to everyone for their help.

As far as talking in circles, I do it all the time. :p Don't worry.
 
Last edited:

Mordmorgan the Mad said:
I was planning on doing this, but I'm still trying to find a way for Leyla to witness it (and for the PCs to know she saw it). A Cut Scene could always work, but I've never done one, and I don't know how the PCs would respond.

Wait. What's a cut scene?
And Nightcloak and Mordmorgan, you're my new heros. ^_^
 
Last edited:

LilMissKittyn said:
Wait. What's a cut scene?
And Nightcloak and Mordmorgan, you're my new heros. ^_^
Cut scenes are just like in movies where the audience gets a look at what the villain (or some other group or person) is doing without the heroes having any idea of what happened.

In roleplaying, as in movies, it can build up an attatchment to the villain (who is rarely ever seen). You can do a lot more with it than that, but that's usually what it's used for.
 
Last edited:

Mordmorgan the Mad said:
In roleplaying, as in movies, it can build up an attatchment to the villain (who is rarely ever seen). You can do a lot more with it than that, but that's usually what it's used for.

Wait, I don't get this last part. Attachment to the villian? Do more with it than that?
Please elaborate. I'm a bit slow in catching on tonight.
 

LilMissKittyn said:
Wait, I don't get this last part. Attachment to the villian? Do more with it than that?
Please elaborate. I'm a bit slow in catching on tonight.
It's alright. I don't think I'm explaining things well. Basically, by showing the Players (not thier characters) the villain executing parts of his plans or torturing innocents.

PM me on AIM and I'll try to explain it a little better.
 

Alright, as soon as I'm on a computer where I'm allowed to use AIM (in seven days or so). Maybe I'll understand it when I'm not so sleep deprived, so right now I'm going to go work on that.
Over and out!
(Btw, can we get an updated members list? I've lost track of everyone).
 


I've used cut scenes fairly effectively. There's a few ways of doing it. The traditional is the "you can't influence the scene at all, only watch" method; I use this for prophetic visions, but don't like it if the players will feel railroaded.

A more interesting method is to give the players temporary PCs who are the henchmen of the big bad guy. They can then watch the fun first-hand, and even take part in it if he does the old villian trick of killing a henchman or two just for fun. Then end with "but here is how we're going to destroy those sniveling cowards!" and as the bad guy begins to explain his master plan, cut back to the regular PCs.
 

Piratecat said:
A more interesting method is to give the players temporary PCs who are the henchmen of the big bad guy. They can then watch the fun first-hand, and even take part in it if he does the old villian trick of killing a henchman or two just for fun. Then end with "but here is how we're going to destroy those sniveling cowards!" and as the bad guy begins to explain his master plan, cut back to the regular PCs.
I really like this idea, but I'm not sure if my PCs are ready for scenes that complex. Something to work towards! :p
 

Remove ads

Top