The Dungeon Masters' Foundation

Well yeah. I know I have used the report post feature. I've also emailed you guys directly once or twice. Each of us has to do our little part to keep things working smoothly. :D
 

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Yeah, didn't mean to detract from what you were saying, mate. It's just that it helps pointing it out every now and then, especially when talking to posters who are new to this place.
 

BardStephenFox said:
*laugh* Of course we want you to post! Post anywhere and everywhere you want to. Jump into conversations that you find interesting. Ask questions as a player or a DM. Hit some of the non-gaming forums and have fun.

We have 1.8 million posts. Over 100,000 threads. EN World got that way by people posting regardless of whether they are new to the game or not. You won't be flamed or subject to derisive behavior. When people cross the lines, the Mods step in. So don't worry about making a "fool" of yourself. It's not possible. Each and every one of us had to start playing the game at one point. I wish I had online resources available when I started playing 24 years ago. I would have caught on much quicker! So feel free to post, really!

Exactly! And not only that, but I bet that if you've got a question on something(no matter how 'stupid' you may think it is) at least one other person will also be wanting to ask it. Of course, it'd likely be much higher that just 'one', but I'm tired/sick. The real greatness of ENWorld is the community. I completely understand the want to have a nice safe little place where you know people, but if you don't jump out into ENWorld as a whole, you'll just become pointlessly insular.

As for reporting any flames and such...if you don't want to use e-mail, you can always just post a link in Meta to the thread to get some mod's attention. Hopefully, though, you won't have to do that all that much. :)
 

Ankh-Morpork Guard said:
As for reporting any flames and such...if you don't want to use e-mail, you can always just post a link in Meta to the thread to get some mod's attention.
Please don't do that. We really prefer not to draw attention to flame wars; that only makes them worse.
 

The counsil is a group of 5 DM's who act, with me, as the figureheads and rulers of the DMF. They are all expereinced DMs who vote on suggestions for the DMF. If we get this website idea up an drunning I imagien the counsil will be much more active than normal. It's not a particularly larger amount of responsibility (save a vote every now and then) other than beign looked up to by the new DMs.

Does that clear things up? (Mordmorgan I still need your vote, I have mine [obviously] and Xen is gone for a while so unless our vote conflict just us will be good enough)
 

Oh btw:

@LilMissKittyn
[sblock]Sweetheart, the language you'll be learning is C++ which is useless on the web since it is platform-dependant. I'll barely be able to help any and I've had a full semester of Java. I know basic HTML but that will be virtually useless...I dont' think you'd be able to help with teh programming but your ideas would be appreciated! Love you![/sblock]
 

Alright, the website is a cool idea.

Second, like everyone else said, this is just a small little corner of people we trust (Chaos Evoker, lets get us some ultralisks and zerglings :D ).

Anybody else got a topic?
 

What solutions do you guys have to groups tht tend to have too much dispersement in alignment? (Thereby makign the risk of PvP very high)

(*as a Zealot Hero unit (lv 20 Mind blade) manfests his psiblades* We'll get us PLENTY of Zerglings.....Ultralisks...are another story.)

[Btw did any of you Starcraft players ever notice the name of the hero Ultralisk? I think it's one your familiar with....I'll leave it as a surprise for you to find, but I think you'll recognize the name...)
 

I see we had a bit of lag this morning. Boy will I be happy when the server upgrade is complete. :)

If you have players that choose PCs with widely disparate alignments, and it is interfering with the game, ask yourself why.

Are they intentionally trying to stir up trouble because they like tension?
Are there player vs player issues?
Do they operate under the mistaken impression that if all the PCs are the same alignment that they need to be bestest friends and always get along?
Do they "gotta be different" because they want that attention that comes from being the troublemaker?

Why does the player(s) choose a disparate alignment? If you can find that answer, you can beging corrective measures to make your campaign better.

If the player is looking for more tension, then you need to ramp your game up so it isn't so ho-hum. This might mean making the combats tougher, but that need not be the only solution. Perhaps the player likes more uncertainty and drama. Look to Ravenloft and similar games for ways to step up your tension. Or maybe you need to add more political intrigue and mystery. Perhaps all your NPCs are too easy to get along with and you need more conflict outside the party.

If you have player vs player issues, then you need to discuss that with the players. Maybe they need to tone it down, or maybe somebody needs to leave. There have been tons of threads about problem players on EN World. If you have one, post your situation in the general discussion and you will get a lot of replies.

Now if the players operate under the notion that all the PCs always get along and everyone is just smiling-people-holding-hands, they need to think outside the box for RP. I had a game where two players were playing a Paladin and a Cleric of the same god. The PCs were the same alignment and were generally friends. But there were times when they would disagree on the proper way to handle a situation. It was some good roleplaying because both had legitimate perspectives for the PCs. They could vehemently disagree, but then they could turn around and work together. Think of all the times when you disagree with your friends about something. In the end, you are still friends right? You still trust each other despite your differences. Why can't PCs do the same? If you have a Player that has to play a PC that is different just because not everyone should get along, point out the shortsightedness of that perspective.

If you have a player that plays PCs that are different so he can get attention, you have a couple of possible issues. One is that the player is a drama queen. The other is that you are not doing as good a job at giving your PCs (and by extension your players) moments to shine. Be sure that you give each PC that moment where they are cool and the center of attention. Every PC has strengths and one of your jobs is to be sure those strengths are highlighted from time to time.

By no means is this an all-inclusive list, but I think it helps get some ideas started.

If you are beginning a campaign and you fear the disparate alignment syndrome, then I suggest that you begin with heavy conditions. There is no reason why you can't say that all PCs must come from the same region and share the same general morality/ethics. I know it sounds like it won't work, but stop and really think about it. Make it a story reason why everyone starts off like that and many players will be happy to make their character and see where the story is going to go.
 

ChaosEvoker said:
The counsil is a group of 5 DM's who act, with me, as the figureheads and rulers of the DMF. They are all expereinced DMs who vote on suggestions for the DMF. If we get this website idea up an drunning I imagien the counsil will be much more active than normal. It's not a particularly larger amount of responsibility (save a vote every now and then) other than beign looked up to by the new DMs.

I'd be more than happy to put 25 years of DMing experience to community work :)
 

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