Minifig
First Post
This is just something for fun for all of us and keep us busy for a while.
Lets see who can build the most ridiculously complicated character to play in the current character builder (yes, if it updates.. we'll count those too.. depending on how long this thread lives)..
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Rules:
Your race must fit the primary class (at least somewhat, see Wilden Wardens for example.. they're NOT too gimped), so that it doesn't appear they're too gimped or complicated because of lack of stats.
You cannot house rule your character. They must be 100% legal.
You must equip them in basic equipment. EG: No magic gear!
Anything else goes!
Copy and paste what you come up with.
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To start us out:
level 30
Githzerai, Monk|Shaman, Storvakal, Godmind
Monastic Tradition (Hybrid): Centered Breath (Hybrid)
Hybrid Monk: Hybrid Monk Fortitude
Companion Spirit (Hybrid): Stalker Spirit (Hybrid)
Hybrid Shaman: Hybrid Shaman Fortitude
Background: Akanûl (Akanûl Benefit)
FINAL ABILITY SCORES
Str 15, Con 20, Dex 25, Int 13, Wis 16, Cha 11.
STARTING ABILITY SCORES
Str 11, Con 13, Dex 18, Int 10, Wis 12, Cha 8.
AC: 32 Fort: 38 Reflex: 38 Will: 34
HP: 177 Surges: 12 Surge Value: 44
TRAINED SKILLS
Stealth +27, Thievery +27, Acrobatics +29
UNTRAINED SKILLS
Arcana +16, Bluff +15, Diplomacy +15, Dungeoneering +18, Endurance +20, Heal +18, History +16, Insight +18, Intimidate +15, Nature +18, Perception +18, Religion +16, Streetwise +15, Athletics +19
FEATS
Level 1: Improved Initiative
Level 2: Mobile Spirit
Level 4: Fluid Motion
Level 6: Resilient Spirit
Level 8: Stalker Spirit Adept
Level 10: Sudden Call
Level 11: Shared Danger Sense
Level 12: Aggressive Spirit
Level 14: Ephemeral Spirit
Level 16: Nimble Spirit
Level 18: Paragon Defenses
Level 20: Repel Charge
Level 21: Superior Initiative
Level 22: Epic Will
Level 24: Epic Reflexes
Level 26: Epic Fortitude
Level 28: Staff Fighting
Level 30: Robust Defenses
POWERS
Hybrid at-will 1: Lion's Den
Hybrid at-will 1: Stalker's Strike
Hybrid encounter 1: Stinging Nettles
Hybrid daily 1: Spirit of Consuming Terror
Hybrid utility 2: Swift Flight
Hybrid encounter 3: Spirit of Slavering Bloodlust
Hybrid daily 5: Supreme Avalanche Combination
Hybrid utility 6: Spur the Pack
Hybrid encounter 7: Call to the Blood Dancer
Hybrid daily 9: Flying Tiger Assault
Hybrid utility 10: Persistent Tail
Hybrid encounter 13: Overpowering Strike (replaces Stinging Nettles)
Hybrid daily 15: Reparative Spirit (replaces Spirit of Consuming Terror)
Hybrid utility 16: One Spirit, One Body
Hybrid encounter 17: Fall of the Anvil's Master (replaces Spirit of Slavering Bloodlust)
Hybrid daily 19: Tendrils of the Fate Weaver (replaces Supreme Avalanche Combination)
Hybrid utility 22: Spirit of the World Healer
Hybrid encounter 23: Call to the Relentless Hunter (replaces Call to the Blood Dancer)
Hybrid daily 25: Dragon Fist Strike (replaces Flying Tiger Assault)
Hybrid encounter 27: Forcing the Threat (replaces Overpowering Strike)
Hybrid daily 29: Death Spirit (replaces Reparative Spirit)
ITEMS
Cloth Armor (Basic Clothing), Quarterstaff

Lets see who can build the most ridiculously complicated character to play in the current character builder (yes, if it updates.. we'll count those too.. depending on how long this thread lives)..
----
Rules:
Your race must fit the primary class (at least somewhat, see Wilden Wardens for example.. they're NOT too gimped), so that it doesn't appear they're too gimped or complicated because of lack of stats.
You cannot house rule your character. They must be 100% legal.
You must equip them in basic equipment. EG: No magic gear!
Anything else goes!
Copy and paste what you come up with.

----
To start us out:
level 30
Githzerai, Monk|Shaman, Storvakal, Godmind
Monastic Tradition (Hybrid): Centered Breath (Hybrid)
Hybrid Monk: Hybrid Monk Fortitude
Companion Spirit (Hybrid): Stalker Spirit (Hybrid)
Hybrid Shaman: Hybrid Shaman Fortitude
Background: Akanûl (Akanûl Benefit)
FINAL ABILITY SCORES
Str 15, Con 20, Dex 25, Int 13, Wis 16, Cha 11.
STARTING ABILITY SCORES
Str 11, Con 13, Dex 18, Int 10, Wis 12, Cha 8.
AC: 32 Fort: 38 Reflex: 38 Will: 34
HP: 177 Surges: 12 Surge Value: 44
TRAINED SKILLS
Stealth +27, Thievery +27, Acrobatics +29
UNTRAINED SKILLS
Arcana +16, Bluff +15, Diplomacy +15, Dungeoneering +18, Endurance +20, Heal +18, History +16, Insight +18, Intimidate +15, Nature +18, Perception +18, Religion +16, Streetwise +15, Athletics +19
FEATS
Level 1: Improved Initiative
Level 2: Mobile Spirit
Level 4: Fluid Motion
Level 6: Resilient Spirit
Level 8: Stalker Spirit Adept
Level 10: Sudden Call
Level 11: Shared Danger Sense
Level 12: Aggressive Spirit
Level 14: Ephemeral Spirit
Level 16: Nimble Spirit
Level 18: Paragon Defenses
Level 20: Repel Charge
Level 21: Superior Initiative
Level 22: Epic Will
Level 24: Epic Reflexes
Level 26: Epic Fortitude
Level 28: Staff Fighting
Level 30: Robust Defenses
POWERS
Hybrid at-will 1: Lion's Den
Hybrid at-will 1: Stalker's Strike
Hybrid encounter 1: Stinging Nettles
Hybrid daily 1: Spirit of Consuming Terror
Hybrid utility 2: Swift Flight
Hybrid encounter 3: Spirit of Slavering Bloodlust
Hybrid daily 5: Supreme Avalanche Combination
Hybrid utility 6: Spur the Pack
Hybrid encounter 7: Call to the Blood Dancer
Hybrid daily 9: Flying Tiger Assault
Hybrid utility 10: Persistent Tail
Hybrid encounter 13: Overpowering Strike (replaces Stinging Nettles)
Hybrid daily 15: Reparative Spirit (replaces Spirit of Consuming Terror)
Hybrid utility 16: One Spirit, One Body
Hybrid encounter 17: Fall of the Anvil's Master (replaces Spirit of Slavering Bloodlust)
Hybrid daily 19: Tendrils of the Fate Weaver (replaces Supreme Avalanche Combination)
Hybrid utility 22: Spirit of the World Healer
Hybrid encounter 23: Call to the Relentless Hunter (replaces Call to the Blood Dancer)
Hybrid daily 25: Dragon Fist Strike (replaces Flying Tiger Assault)
Hybrid encounter 27: Forcing the Threat (replaces Overpowering Strike)
Hybrid daily 29: Death Spirit (replaces Reparative Spirit)
ITEMS
Cloth Armor (Basic Clothing), Quarterstaff
