The Enemy Within

Aaryn nods to the gentlemen in thanks and immediately takes off towards the river. He keeps out a keen eye for the man with the red beard (Perception).
 

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No sight of your quarry. Here at the waterfront there are a multitude of buildings he could have entered. The Black Gold Tavern, perhaps, or any one of the many small sheds that line the riverfront, that serve as boathouses, chandleries and storage (and in some cases homes by the look of it). Or he could have boarded any of the numerous moored riverboats, including, perhaps, the Berebeli. But you see Josef on deck and he gives you a friendly wave, so it looks like his boat is okay.
 

"Let's take our leave of this place," Hans says, looking at the waterfront. "If our red-bearded friend really wants to find us, I'm sure that he will. We don't seem well-equipped to stop him."
 

Having found himself once again at the riverfront, Aaryn looks extremely displeased as a frown creases his face. However after a prolonged moment of internal dialogue, his face brightens. "Fate," he says plainly, waving back to Josef and boarding the barge. He then goes below deck to study his spellwork.
 

Josef seems disappointed when told of the possibly dangerous crossbowman.

"Pity," he says, "Weissbruck has some good taverns. Still, I suppose it's not worth the risk..." He waits, evidently hoping someone will dispute this and decide to stay, "... Oh well, I'll take the old girl upriver a bit, and moor on the other side for tonight. That ought to stop 'em, if this is the same fellow from back in Altdorf."

Later than evening, the group is sat in the Berebeli's cabin eating one of Gilda's delicious fish stews when the boat gives a little lurch. Josef suddenly sits upright.

"Someone's come aboard," he says in a whisper. Suddenly black smoke billows out of the stove. "The smokestack's blocked!" he says, starting to cough from the acrid black smoke that begins to fill the cabin.
 

"Cover your mouth, hold your breath and DO NOT rush out! Panic can kill you more easily then smoke. Kill the fire if you can and open the windows, we'll see if it's safe outside. Come!"

Kildrak takes over as this is same as emergency in a mine or his smithy. Fire is dangerous, but so are other hazards in deep earth.

He takes his hammer and rings the shield once, before grasping it. "Honor the dead, smite the living!"
 

Aaryn quickly develops a look of great displeasure on his face. He gazes around at everyone who scoffed at him for attempting to pursue the red-bearded man as if to say, "I told you so," then retrieves his orb from his pouch and readies himself for battle.
 

Gorim Grimmson

Gorim holds his breath and moves to open some windows. He will use his big hammer for this, if needed.

[sblock=OOC]


[sblock=Mini stat block]
Gorim Grimmson
Perception: 12 Insight: 12 Low-light Vision
AC 17 Fortitude 16 Reflex 11 Will 12
Initiative: +1
Hit Points: 31 / 31 Bloodied: 15
Temporary Hit Points: 0
Resist:
Saving Throw: -
Action Points: 1 Second Wind: 1
Healing Surge:7 Surges per day: 12 / 12
At-Will Powers: Brash Strike, Cleave
Encounter Powers: Dwarven Resilience, Hack and Hew
Daily Powers: Driving Attack

Condition:

[/sblock][/sblock]
 

Josef, Wolmer and Gilda all give curt nods to Kildrak. Wolmer moves to put out the stove (unfortunately letting in more black smoke when he opens it) whilst Gilda, with a cry of "Elsa!" moves to open the room where har baby daughter is sleeping.

Gorim is able to open the portholes without having to bash them with his hammer, and it helps to get rid of the cloud of smoke. Something strikes the boat with the sound of breaking glass. The night sky is lit with the flickering orange light of fire.

[sblock=OOC]
Map attached, hopefully readable. I've tried to convey that you are all currently crammed in the living quarters of the boat below-decks. There's only one exit, out the back (By Aaryn's marker) unless you want to try to squeeze through the portholes.

(Grey W is Wolmar and green J is Josef - forgot to put Gilda on there as I forgot both Gs are already taken for Gorim (blue) and Garold (orange). Assume next to Wolmar.)
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"C'mon elf, let me pass!" Kildrak assumes defensive stance, putting his shield firmly in front, hammer close to the body and rushes out.

OOC: Total defnse, move 2 squares left (to just left of the stairs)
 

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