Altalazar
First Post
Excellent point raised here. Complaining there is "too much magic" in D&D is like complaining there is too much technology in Star Trek or too many guns in a western.
What's the difference, anyway, between a well crafted sword that is completely non-magical, but is +1 to hit and damage and a +1 magic sword. Is a world filled with the former just fine as "low magic" while a world filled with the latter is somehow "broken cheesy high-magic"? Game-wise, there would be NO DIFFERENCE between the two (aside from damage reduction, which is no difference in a low-magic world where there are basically no creatures that have damage reduction).
What's the difference, anyway, between a well crafted sword that is completely non-magical, but is +1 to hit and damage and a +1 magic sword. Is a world filled with the former just fine as "low magic" while a world filled with the latter is somehow "broken cheesy high-magic"? Game-wise, there would be NO DIFFERENCE between the two (aside from damage reduction, which is no difference in a low-magic world where there are basically no creatures that have damage reduction).