mhacdebhandia
Explorer
I do! They're not D&D, they're d20 fantasy games which hew close to the D&D model.ThirdWizard said:Take Arcana Evolved, and pretend its just someone's homebrew for a second, not a published book. It has changed the classes around, the spellcasting, etc. If you were a Player in that game, would you consider yourself to be playing D&D or would you consider yourself to be playing something else? Take Iron Heroes instead. It has no magic built in (except for the arcanist). If that was someone's homebrew, would it be D&D?
I don't have an answer for that.
Other d20 fantasy games don't - Grim Tales is further away from the D&D model both stylistically and mechanically, for instance.
Then there are d20 games which are even further away - I have d20 versions of White Wolf's Adventure! and Aberrant on my shelves, for instance. Mutants and Masterminds is another example.
Now, I think it's harder to answer questions about campaign settings. Midnight changes a great many assumptions of the game - so is it a D&D setting or a d20 setting? What about Oathbound? What about Ravenloft?