The First Age of Man

Things were moving quickly! Restraining his kick at the now dead demon's face, Tekai looked for anything that wasn't trying to claw his friend's eyes out. Stepping backwards for more room, he drew and fired. This time the shots could be seen to hit, though to be fair he could hardly miss at the range.

The first shot was a solid hit in the creature's chest - one to be proud of in normal circumstances as it stuck fast. The other was rushed, striking a glancing blow and ending up somewhere near the fire. It drew blood though, I can still see the wound. Wait, what??? "Where did this dog come from?" he called, worried that there were more things coming than they had realised.

[Sblock=ooc]
5' step back (if possible) and shooting at the closest unengaged Hiisi - have applied the PBS benefits, so -1 to hit and -2 damage each if they're too far.

1d20+4 (net of a lot of modifiers, some days I love Pathgrinder...)= 19, 15 http://invisiblecastle.com/roller/view/4571450

Damage: 1d8+2= 9, 4
[/Sblock]
 

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Tekai’s arrows slam hard into the unwounded Hiisi threatening Palkr, the deep wound pulling its attention away from him, Palkr attempts to strike as it takes off, missing, as well as missing the other focused on him, managing to block its bite attempt in the process. Sheng cuts down the one engaged with him, only to find himself charged and bitten by the Hiisi struck by Tekai. The bite burned deep, and left him feeling a bit odd. Seerah attempts to catch his attacker with her spear, but with everything happening, misses and chips part of her weapon on the cart.

Odywyn tries to step away and spear the Hiisi on the ground, misses, and also finds himself being bitten viciously. Inguar manages to graze it with an arrow. Odywyn begins looking around, sweating.

[sblock=Sheng]
5 damage and need a Fort Save for Sheng. DC 13, tiered as follows
13+ - A bit of numbness, but no negative effects
3-12 – The toxins in the Hiisi bite causes you to see more of them to appear around you, you will see 3 of them plus the original.
1-2 – The toxins affect you quickly, causing you to see even more (6 + original).
[/sblock]
 


Party is up:

[sblock=Current Field]
One Hiisi on Sheng, looks in bad shape, one wounded one on Odywyn, one wounded on Palkr, one asleep near the fire.
Tekai shaken 1 round (-2 penalties)
Odywyn bleeding badly and acting odd
Raomohr frightened 2 rounds
Party +1 on attacks, will vs. fear, +4 temporary hp
[/sblock]
 
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Tekai tried to get a clear shot between the flailing limbs, tweet and fur of the melee. Between the indistinguishable body parts and the rocking of the cart, the only marginal shot he managed went well wide, lost somewhere in the snarling tangle.

[Sblock=ooc]
Took a single shot for the first time, and missed for the first time in this campaign. Bugger, but that's level 1 for you - ride your luck as far as you can! :-)

Applied shooting into a melee penalty, but not shooting through an ally/cover (archers are tough in PbP!). 1d20+2=9 [URLhttp://invisiblecastle.com/roller/view/4572323/
][/URL]
[/Sblock]
 

Niraya is up

[sblock=Current Field]
One Hiisi on Sheng, looks in bad shape, one wounded one on Odywyn (These two are near the cart), one wounded on Palkr (10' from the cart), one asleep near the fire.
Tekai shaken 1 round (-2 penalties)
Odywyn bleeding badly and acting odd
Raomohr frightened 2 rounds
Party +1 on attacks, will vs. fear, +4 temporary hp
[/sblock]
 

(OOC - Oops! Thought I posted to this!)

The strange looking dog wuffs, then spins around to grab the monster facing Sheng in its jaws and shake.

Niraya on the other hand notices Odywyn's plight and aims a blast from the serpent on her arm at the monster near him!

Dog! [roll0] (assumes dog can flank with a shift, otherwise subtract 2) for [roll]1d4+4[/roll] damage.

Acid splash! [roll1] for [roll]1d3[/roll] damage.
 

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