The Forge of Fury

Auris

"I have maybe an idea ..." Auris says.

[sblock=OOC]

know planes to identify creature
use detect magic on the kiss 'victim' to detect possible curse or other magic.

---

Auris D'Leroy
AC 18 (T17, FF13), HP 48/48, F +5,R+7,W+5/+7

Spells: 5/7 , 4/5
Electric Ray: 5/6 (+6, 1d6+2)

Sorcerer Spells Known:
DC = 10 + spell level + 3
0 (6): Acid Splash, Detect Magic, Read Magic, Dancing Lights, Disrupt Undead, Mage Hand
1 (3): Mage Armor, Magic Missle, Shield, Sleep - Burning Hands (electric)
2 (1): Glitterdust, Flaming sphere - Scorching Ray (electric)

Wand: 49/50

Effects: -

XP: 10,296


[/sblock]
 

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"No time for dallying a damsel on your knee Sabern, we have work to do." Gerlari teases the priest as he walks into the room and inspects the only door leading out.

Auris gives a good account of what he believes to have transpired. His accounting of long lived demons and mages who summon them to do their bidding has the hair on the back of everyone's necks raised as they carefully search the library.

"So the mage died before he sent her back and she just sat around for a hundred years waiting to be released?" the half-orc asks as he looks over a wall for secret doors.

"Most likely,"
the halfling replies. "And then she probably thought it would be fun to pretend with us that she was a helpless captive. Although she could have killed us easily, demons are tough. Sabern is lucky she didn't drain away his life force with that kiss."

"Bet she's not as tough as all that," Gerlari hrmphs. "Well I don't see anything but this door. Ready to see if their is another damsel beyond it Sabern?"
 

Sabern blushes slightly at the ribbing from his companions, his eyes avoiding their gaze for the moment. "It was nothing." he says sheepishly.

He fiddles with his pack straps, pretending to be adjusting them just right as he tightens his shield to his arm a little and hefts his mace. Regaining himself he nods. "Yes, lets try this other door."
 

The next room is an old bedchamber that is extremely moldy and stuffy.

The room is furnished and while the furnishing were once ornate time and mold have damaged them beyond value. After searching the room for several minutes the group finds nothing but a locked chest under all the mold.
 





The chest was trapped but time it seems has rendered it slightly ineffective as Hinderpick disarms it easily. The rust that stopped the trap from being lethal though made the lock slightly tough and it takes the dwarf a few minutes to get it open. (taking 20?)

Once he gets the chest open the dwarf's perseverance is rewarded with the glint of gold and a couple scroll cases strapped to the lid.

OOC: Fast forwarding identifying...

The two cases each have two scrolls in them and they are each a different low level arcane spell. (alarm, disguise self, reduce, shield - all caster lvl 5)

The rest of the room is empty and the group has explored everywhere in what the duergar called the haunted wardens of the hall.

"What do we do know?" Gerlari asks. "Only door I remember we haven't checked was the one behind the throne. There or down to face the dragon?"
 

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