HolyMan
Thy wounds are healed!
As Ears goes to work the prisoners quietly mumble that they are merchants and have no skills in combat. Which is to bad because as of this moment the party could have used a few extra hands. 
 
Knowing they have been spotted by Lusk the orc's exploded down the corridor towards the dwarf, just before he can shout a warning. "Arrgghh!!" the orc's below as they proceed down the narrow corridor and right into the readied party.
 
 
l l1l2l3l4l5l6l7l8lalblcldlelflglhliljlklllmlnlolplqlrlsltlulvlwlxlylzl
lal l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
lbl l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
lcl l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
ldl l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
lel l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
lfl l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
lgl l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
lhl l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
lil l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
ljl l l l l l l l l l l l l l l l l l l l l l l lYl l l l l l l l l l l
lkl l l l l l l l l l l l l l l l l l l l l l l lOl l l l l l l l l l l
lll l l l l l l l l l l l l l l l l l l l l l l lOl l l l l l l l l l l
lml l l l l l l l l l l l l l l l l l l l l l l lOlxlxlxlxl l l l l l l
lnl l l l l l l l l l l l l l l l l l l l l l l lOlGlxlxl l l l l l l l
lol l l l l l l l l l l l lxl l l l l l l l l l l l l lxl l l l l l l l
lpl l l l lxlxlxlxlxlxl l l l l l l l l l l l lAlLl l l l l l l l l l l
lql l l l lxlxlxlxlxlxl l l l l l l l l l l l l lxlxl l l l l l l l l l
lrl l l l l l l l l l l lxl l l l l l l l l l lElSlxlxl l l l l l l l l
lsl l l l l l l l l l l l l l l l l l l l l l l...lxlxl l l l l l l l l
ltl l l l l l l l l l l l l l l l l l l l l l l lpl l l l l l l l l l l
lul l l l l l l l l l l l l l l l l l l l l l lpl l l l l l l l l l l l
lvl l l l l l l l l l l l l l l l l l l l l l l l l l l l l lxl l l l l
lwl l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
lxl l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
 
KEY:
l l = mountain
l l = shadowy path
l l = path
l l = chasm
lxl = rope bridge (not 10' wide)
lxl = cover
... = wooden gate
lxl = crates and barrels
lxl = coals burning
 
L = Lusk
G = Gerlari
S = Sabern
A = Auris
E = Ears
p = prisoners
O = orc
Y = Yarrack
 
[sblock=Combat]
 
	
	
	
		
 [/sblock]
 
[sblock=NOTES]
So this combat starts with a few questions I need to look up.
a) Does taking damage stop a character who is charging?
b) Do you get a ready action attack and then a AoO against the same target, if so which first?
c) Do orcs who drop to below zero hp and have already takin one action during the round not get their other?
d) can you take ready actions in the surprise round?
 
OK then I will be looking those up, and while I do I will need initatives and posts of people taking their ready actions. NOTE: those are tenative spots that the orcs ended up in just putting them "on the board" for now.
 
Sabern can roll init but has no action ready so will need to just post a surprise round action. NOTE: the group wasn't surprised so to speak but this will give us a "ready action" round before regular ones start.
 
Orc init base roll: 17
 
[/sblock]
				
			Knowing they have been spotted by Lusk the orc's exploded down the corridor towards the dwarf, just before he can shout a warning. "Arrgghh!!" the orc's below as they proceed down the narrow corridor and right into the readied party.
l l1l2l3l4l5l6l7l8lalblcldlelflglhliljlklllmlnlolplqlrlsltlulvlwlxlylzl
lal l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
lbl l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
lcl l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
ldl l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
lel l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
lfl l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
lgl l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
lhl l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
lil l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
ljl l l l l l l l l l l l l l l l l l l l l l l lYl l l l l l l l l l l
lkl l l l l l l l l l l l l l l l l l l l l l l lOl l l l l l l l l l l
lll l l l l l l l l l l l l l l l l l l l l l l lOl l l l l l l l l l l
lml l l l l l l l l l l l l l l l l l l l l l l lOlxlxlxlxl l l l l l l
lnl l l l l l l l l l l l l l l l l l l l l l l lOlGlxlxl l l l l l l l
lol l l l l l l l l l l l lxl l l l l l l l l l l l l lxl l l l l l l l
lpl l l l lxlxlxlxlxlxl l l l l l l l l l l l lAlLl l l l l l l l l l l
lql l l l lxlxlxlxlxlxl l l l l l l l l l l l l lxlxl l l l l l l l l l
lrl l l l l l l l l l l lxl l l l l l l l l l lElSlxlxl l l l l l l l l
lsl l l l l l l l l l l l l l l l l l l l l l l...lxlxl l l l l l l l l
ltl l l l l l l l l l l l l l l l l l l l l l l lpl l l l l l l l l l l
lul l l l l l l l l l l l l l l l l l l l l l lpl l l l l l l l l l l l
lvl l l l l l l l l l l l l l l l l l l l l l l l l l l l l lxl l l l l
lwl l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
lxl l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
KEY:
l l = mountain
l l = shadowy path
l l = path
l l = chasm
lxl = rope bridge (not 10' wide)
lxl = cover
... = wooden gate
lxl = crates and barrels
lxl = coals burning
L = Lusk
G = Gerlari
S = Sabern
A = Auris
E = Ears
p = prisoners
O = orc
Y = Yarrack
[sblock=Combat]
		Code:
	
	[U]Character         HP    AC    In hand/Condition[/U]
Sabern            40    20    lt.cbow/none
Auris             40    [COLOR=royalblue]20[/COLOR]    wand/mage armor 
Lusk              60    21    axe/none
Ears              [COLOR=lime]29[/COLOR]    18    tools/none
Gerlari           58    18    gr.axe/none
Orc                6    [COLOR=yellow]11[/COLOR]    falchion/charging[sblock=NOTES]
So this combat starts with a few questions I need to look up.
a) Does taking damage stop a character who is charging?
b) Do you get a ready action attack and then a AoO against the same target, if so which first?
c) Do orcs who drop to below zero hp and have already takin one action during the round not get their other?
d) can you take ready actions in the surprise round?
OK then I will be looking those up, and while I do I will need initatives and posts of people taking their ready actions. NOTE: those are tenative spots that the orcs ended up in just putting them "on the board" for now.
Sabern can roll init but has no action ready so will need to just post a surprise round action. NOTE: the group wasn't surprised so to speak but this will give us a "ready action" round before regular ones start.
Orc init base roll: 17
[/sblock]
			
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