The Forge of Fury

Seeing the others preparing to move across, Gerlari takes up his axe in a firm two handed grip and stands his ground.

[sblock=Actions]Ready Action: Full Attack vs. Opponents Approaching Gerlari[/sblock]
 

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"I've got the rear, keep movin." Lust waits for the the others to cross, keeping an eye on the doors they entered through.

As he waits he calls Rock to him and loads him in to his back pack for the trip across the chasm. Once everyone else is across he will start the trek, taking his time and moving very slowly.
 

Auris

Auris follows behind, recasting his light cantrip if needed.

[sblock=OOC]

taking 10
mage armor: ca. 4hrs
---

Auris D'Leroy
AC 18 (T17, FF13), HP 40/40, F +5,R+7,W+6

Spells: 6/7 , 4/4
Electric Ray: 6/6 (+6, 1d6+2)

Sorcerer Spells Known:
DC = 10 + spell level + 3
Cantrips- 6, 1st- 3, 2nd- 1, + 1 bloodline spell
0: Acid Splash, Detect Magic, Read Magic, Dancing Lights, Disrupt Undead, Mage Hand
1: Mage Armor, Magic Missle, Sleep - Burning Hands (electric)
2: Glitterdust

Effects: -

XP: 6,000


[/sblock]
 

Sabern makes use of the rope set and crosses cautiously to the other side.

[sblock=OOC]

Take 10 to cross using the rope as a safety measure. Still have the crossbow out with a light cantrip on the bolt currently loaded in the crossbow.

[/sblock]
 

Taking their time to cross the bridge safely, the group gathers at the second stone door minutes after the orc ran through it. Readying themselves incase of reinforcements and still watching the door that leads to the courtyard.

Finally Lusk reaches the otherside, and Gerlari seems to have been standing motionless and waiting the whole time his eyes on the new doorway. With the huge stone door only slightly ajar Gerlari can only tell that it opens into a hallway and not another large room.

l lalblcldlelflglhliljlklllmlnlolplqlrlsltlulvlwlxlylzl
lal l l l l l l l l l l l l l l l l l l l l l l l l l l
lbl l lll l l l l l l l l l l l l l l l l l l l l l l l
lcl l l l l l l l l l l l l l l l l l l l l l l l l l l
ldl l l l l l l l l l l l l l l l l l l l l l l l l l l
lel l l l l l l l l l l l l l l l l l l l l l l l l l l
lfl l l l l l l l l l l l l l l l l l l l l l l l l l l
lgl l l l l l l l l l l l l l l l l l l l l l l l l l l
lhl l l l l l l l l l l l l l l l l l l l l l l l l l l
lil l l l l l l l l l l l l l l l l l l l l l l l l l l
ljl l l l l l l l l l l l l l l l l l l l l l l l l l l
lkl l l l l l l l l l l l l l l l l l l l l l l l l l l
lll l l l l l l l l l l l l l l l l l l l l l l l l l l
lml l l l l l l l l l l l l l l l l l l l l l l l l l l
lnl l l l l l l l l l l l l l l l l l l l l l l l l l l
lol l l l l l l l l l l l l l l l l l l l l l lxlSl l l
lpl l l l l l l l l l l l l l lxlxlxlxlxlxl l lAlGl l l l l l l l
lql l l l l l l l l l l l l l lxlxlxlxlxlxlLl l l l l l l l l l l
lrl l l l l l l l l l l l l l l l l l l l l lxlEl l l l
lsl l l l l l l l l l l l l l l l l l l l l l l l l l l
ltl l l l l l l l l l l l l l l l l l l l l l l l l l l
lul l l l l l l l l l l l l l l l l l l l l l l l l l l


KEY:
l l = mountain
l = location of arrow slit
l = door
l l = path
l l = drop off
l l = chasm
lxl = rope bridge (not 10' wide)
lxl = cover

O = Orc
L = Lusk
G = Gerlari
S = Sabern
A = Auris
E = Ears

[sblock=Combat]

Code:
[U]Character         HP    AC    In hand/Condition[/U]
Sabern            40    20    lt.cbow/none
Auris             40    [COLOR=royalblue]20[/COLOR]    wand/mage armor
Orc1               6    13    bow/none
Orc2               6    13    bow/none 
Lusk              60    21    axe/none
Ears              [COLOR=lime]29[/COLOR]    18    s.bow/none
Gerlari           58    18    gr.axe/none
Orc3               6    13    bow/none
Orc4               6    13    bow/none 
Orc5             [COLOR=red]-15[/COLOR]   [COLOR=white]13[/COLOR]    bow/dead
Orc6               [COLOR=red]0    [/COLOR]13    bow/out of fight
[/sblock]

[sblock=NOTES]
Ok let me know if you change out weapons from the current listed under the combat block. And let's see who wants to go first through the door.

[/sblock]
 
Last edited:


Sabern remains ready with his crossbow in hand, light emanating from the bolt loaded as he waits for Gerlari to relay what he sees beyond the door.
 

Code:
[COLOR=darkorange][I]This chamber is a natural cave with carefully smoothed walls and floor. Wet [/I][/COLOR]
[COLOR=darkorange][I]stone gleams, and you can discern at least four exits leading off into [/I][/COLOR]
[COLOR=darkorange][I]darkness. [/I][/COLOR][COLOR=darkorange][I]Red coals glow in the darkness of the far right-hand passageway, [/I][/COLOR]
[COLOR=darkorange][I]and a crude [/I][/COLOR][COLOR=darkorange][I]wooden cage bars the closer right-hand passageway. The room [/I][/COLOR]
[COLOR=darkorange][I]is littered with [/I][/COLOR][COLOR=darkorange][I]orcish sleeping furs, loot, and rubbish.[/I][/COLOR]

As the light from Auris spell fills the room a cry comes from the wooden cage area, "Help us!" "Oh please help us!"

A pair of slim and filthy arms reach out from behind the wooden gate as the people trap on the other side continue to plea. Their words echo throughout the tunnels, reverberating off the walls.

l l1l2l3l4l5l6l7l8lalblcldlelflglhliljlklllmlnlolplqlrlsltlulvlwlxlylzl
lal l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
lbl l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
lcl l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
ldl l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
lel l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
lfl l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
lgl l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
lhl l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
lil l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
ljl l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
lkl l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
lll l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
lml l l l l l l l l l l l l l l l l l l l l l l l lxlxlxlxl l l l l l l
lnl l l l l l l l l l l l l l l l l l l l l l l l l lxlxl l l l l l l l
lol l l l l l l l l l l l lxl l l l l l l l l l l l l lxl l l l l l l l
lpl l l l lxlxlxlxlxlxl l l l l l l l l lSlLl l l l l l l l l l l l l l
lql l l l lxlxlxlxlxlxl l l l l l l l lElAlGl l lxlxl l l l l l l l l l
lrl l l l l l l l l l l lxl l l l l l l l l l l l lxlxl l l l l l l l l
lsl l l l l l l l l l l l l l l l l l l l l l l...lxlxl l l l l l l l l
ltl l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
lul l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
lvl l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
lwl l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
lxl l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l

KEY:
l l = mountain
l l = shadowy path
l l = path
l l = chasm
lxl = rope bridge (not 10' wide)
lxl = cover
... = wooden gate
lxl = crates and barrels


L = Lusk
G = Gerlari
S = Sabern
A = Auris
E = Ears

[sblock=Combat]

Code:
[U]Character         HP    AC    In hand/Condition[/U]
Sabern            40    20    lt.cbow/none
Auris             40    [COLOR=royalblue]20[/COLOR]    wand/mage armor 
Lusk              60    21    axe/none
Ears              [COLOR=lime]29[/COLOR]    18    s.bow/none
Gerlari           58    18    gr.axe/none
[/sblock]

[sblock=NOTES]
Ok you all are up as my editing is complete.

[/sblock]
 
Last edited:

Sabern hears the calls for help as the group stands at the entrance to the room. He peers ahead into the room, straining to see if he sees or hears any orcs ahead, asleep or hiding.

"We should check on the people behind that gate, does someone want to cover me?" Sabern asks with a whisper as he prepares to move forward.

[sblock=OOC]

Perception Check - 1d20+4=22

[/sblock]
 

After slowly crossing the rope bridge, Lusk ties his rope off. As the others look around the room he pulls Rock from his backpack, be he get hungry and eats all of their food. Setting Rock down he gives him a quick command and then pulls his shield from his back making sure its secure to his arm.

* * * * * *

Lusk nods to Saber's question scanning the room and then moving forward to put himself between the party and anything that may come from the three other entrances.

[sblock=OOC]
Commad for Rock = Heel - he will stay next to me

Move to p/p

Perception Check
1d20+8=24

Additional Possible Mods
unusual stone work: +2
Favored Enemy (Ex) Orc's:+2 Perception
Favored Terrain (Ex) Underground (caves and dungeons): +2 Perception[/sblock]
 

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