The Forges of the Mountain King Chapter 1- Bottom's Up!

"May be, Len, but I'm not suicidal!"

Mardred dashes north and around the bend, coming up on the Ogre's rear.

"Mind yerself, Grim," Mardred says as he passes by.

OOC: Double Move to L67, and let's hope that necrotic damage doesn't heal undead like radiant damage hurts it...
 

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Grim

Grim uses his deathly stare again, enhancing it with the energy absorbed from the other ogre's demise...

[sblock=OOC]

move: to 66L
standard: Penance stare (no pull)
vs will, psychic damage.
Free: Dark Reaping extra damage (necrotic)

no good charge attack, but I can reach him next round :devil:
[/sblock]

Even with its back turned the Zombie Ogre can feel Grimm's icy menace, the massive undead beast shivers, and just for a second cowers- it is bloodied.

The creature however is unaffected by Grimm's Necrotic powers.

[sblock=Combat]

Encounter #3 Dead Ogres Walking

Turn: 3

Initiative (* = Next to play)

20 Zombie Ogre #2
18 Krogan
18 Kazz
17 Len
15 Grim
Mardred*
6 Cinara

HP & Conditions

PCs
Cinara 29/26 Surges 10/8
Kazzagin 31/30 Surges 13/7
Krogan 34/17 Surges 10/6- Bloodied. Shift 2 & Speed +2 Rage
Len 29/29 Surges 11/6
Mardred 25/18 Surges 7/5
Grim 25/25 Surges 2/2

Monsters

Zombie Ogre #1- 98 HP damage taken- DEAD.
Zombie Ogre #2- 54 HP damage taken- Bloodied. Immobilised. Marked by Len.

Actions To Date

Turn #1

Zombie Ogre- Move T66. Zombie Smash Mardred- Hit 23 damage- Bloodied & knocked Prone.

Mardred- Second Wind +2 to defences. Total Defence = +4 all defences.

Krogan- Double Move. Action Point. Howling Charge Ogre- Hit 13 damage.

Kazz- Move S64. Combat Challenge Zombie Ogre. Charge Ogre- Hit 6 damaage.

Len- Move M63. Move Q65. Draw Throwing Hammer.

Grim- Move O65. Penance Stare Ogre- Miss.

Cinara- Healing Word +4 HP Mardred. Move L66 then Move back L65. Total Defence +2.

Turn #2

Zombie Ogre #1- Recharge Zombie Smash- Success. Zombie Smash Kazz- Hit 22 damage- Bloodied & Prone.

Zombie Ogre #2- Move N69. Charge Cinara- Miss. Zombie wedged- all have Combat Advantage.

Mardred- Ambush Strike Stand. Dagger with Backstab & Sneak Attack ZO#1- Hit 18 damage.

Krogan- Swift Panther Rage ZO#1- Hit 29 damage- Bloodied. Shift U65.

Kazz- Stand. Second Wind- no longer Bloodied & +2 Defences. Radiant Smite Zombie Ogre #1- Miss. Action Point. Holy Strike Zombie Ogre #1- Miss.

Len- Drop Throwing Hammer. Draw Battleaxe. Charge Shield Bash Zombie Ogre #1- Crit 17 damage +1 Cold damage & Pushed 1 and knocked Prone.

Grimm- Penance Stare Zombie Ogre #1- Hit 14 Psychic Damage- Dead with Dark Reaping. Move 62L.

Cinara- Smite Undead with CA Zombie Ogre #2- Hit 17 damage + 10 (Radiant) =27 damage and Pushed 6 squares and 6 extra damage and Immobilised. Move O65. Healing Word +7 HP Kazz.

Turn #3

Zombie Ogre #2- Immobilised. Ready Action...

Mardred- Delay till after Grimm.

Krogan- Move U72. Charge Zombie Ogre #2- Readied Action Zombie Smash Krogan- Hit 25 damage- Bloodied but not Prone. Charge Zombie Ogre #2- Miss.

Kazz- Move V70. Move S74. Lay on Hands Krogan- 8 HP back.

Len- Move V70. Move R72. Action Point. Shove & Slap Ogre Zombie #2- Miss 7 damage & Marked.

Grimm- Move 66L. Penance Stare Zombie Ogre #2- Hit 14 Psychic damage- Bloodied.

Mardred-

Cinara-

[/sblock]

New Map-

086 The Cave- Grimm's deadly gaze

Next up Mardred, then Cinara- can you take down the beast before it gets another chance to smash up a Dwarf?
 

"May be, Len, but I'm not suicidal!"

Mardred dashes north and around the bend, coming up on the Ogre's rear.

"Mind yerself, Grim," Mardred says as he passes by.

OOC: Double Move to L67, and let's hope that necrotic damage doesn't heal undead like radiant damage hurts it...

Mardred scurries out of the way... forgoing heroics- he wants to see who gets squished next...

[sblock=Combat]

Encounter #3 Dead Ogres Walking

Turn: 3

Initiative (* = Next to play)

20 Zombie Ogre #2
18 Krogan
18 Kazz
17 Len
15 Grim
Mardred
6 Cinara*

HP & Conditions

PCs
Cinara 29/26 Surges 10/8
Kazzagin 31/30 Surges 13/7
Krogan 34/17 Surges 10/6- Bloodied. Shift 2 & Speed +2 Rage
Len 29/29 Surges 11/6
Mardred 25/18 Surges 7/5
Grim 25/25 Surges 2/2

Monsters

Zombie Ogre #1- 98 HP damage taken- DEAD.
Zombie Ogre #2- 54 HP damage taken- Bloodied. Immobilised. Marked by Len.

Actions To Date

Turn #1

Zombie Ogre- Move T66. Zombie Smash Mardred- Hit 23 damage- Bloodied & knocked Prone.

Mardred- Second Wind +2 to defences. Total Defence = +4 all defences.

Krogan- Double Move. Action Point. Howling Charge Ogre- Hit 13 damage.

Kazz- Move S64. Combat Challenge Zombie Ogre. Charge Ogre- Hit 6 damaage.

Len- Move M63. Move Q65. Draw Throwing Hammer.

Grim- Move O65. Penance Stare Ogre- Miss.

Cinara- Healing Word +4 HP Mardred. Move L66 then Move back L65. Total Defence +2.

Turn #2

Zombie Ogre #1- Recharge Zombie Smash- Success. Zombie Smash Kazz- Hit 22 damage- Bloodied & Prone.

Zombie Ogre #2- Move N69. Charge Cinara- Miss. Zombie wedged- all have Combat Advantage.

Mardred- Ambush Strike Stand. Dagger with Backstab & Sneak Attack ZO#1- Hit 18 damage.

Krogan- Swift Panther Rage ZO#1- Hit 29 damage- Bloodied. Shift U65.

Kazz- Stand. Second Wind- no longer Bloodied & +2 Defences. Radiant Smite Zombie Ogre #1- Miss. Action Point. Holy Strike Zombie Ogre #1- Miss.

Len- Drop Throwing Hammer. Draw Battleaxe. Charge Shield Bash Zombie Ogre #1- Crit 17 damage +1 Cold damage & Pushed 1 and knocked Prone.

Grimm- Penance Stare Zombie Ogre #1- Hit 14 Psychic Damage- Dead with Dark Reaping. Move 62L.

Cinara- Smite Undead with CA Zombie Ogre #2- Hit 17 damage + 10 (Radiant) =27 damage and Pushed 6 squares and 6 extra damage and Immobilised. Move O65. Healing Word +7 HP Kazz.

Turn #3

Zombie Ogre #2- Immobilised. Ready Action...

Mardred- Delay till after Grimm.

Krogan- Move U72. Charge Zombie Ogre #2- Readied Action Zombie Smash Krogan- Hit 25 damage- Bloodied but not Prone. Charge Zombie Ogre #2- Miss.

Kazz- Move V70. Move S74. Lay on Hands Krogan- 8 HP back.

Len- Move V70. Move R72. Action Point. Shove & Slap Ogre Zombie #2- Miss 7 damage & Marked.

Grimm- Move 66L. Penance Stare Zombie Ogre #2- Hit 14 Psychic damage- Bloodied.

Mardred- Double Move L67.

Cinara-

[/sblock]

New Map-

087 The Cave- Mardred runs

GM: Not Move- Ambush Strike followed by Action Point attack with Combat Advantage, I think I'm going to have to teach you all the meaning of terror.


Cinara's up...
 

Cinara

Not one to be left out of a fight, Cinara rounds the northern loop to get into flank with her brothers-in-arms. Seeing her quarry, she charges the mighty beast with her half-pint size and somehow manages to connect. The Tannheim chant is still working through her!

Emboldened by her success, she summons divine magicks from the Forge to cut through the ogre's undead defenses... and scores another holy strike!

"All that is evil eventually falls before the might of Moradin!"


OOC: Move: to M67
Standard: charge to O70 w/ melee basic (hit should be 23, forgot CA), 10 dmg
AP: Nimbus of Holy Might, 12 radiant dmg, no extra effects (no one in range)


OOC: I didn't charge and AP w/ Len b/c I forgot that APs allow another standard action even after a charge... no need to be threatening the players now! you're scary enough! LOL


OOC: <drum roll> is 32 damage enough to fell this thing or does it get one last swipe? Duhn duhn duuuuuuuuuuuhn........
 
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Cinara

Not one to be left out of a fight, Cinara rounds the northern loop to get into flank with her brothers-in-arms. Seeing her quarry, she charges the mighty beast with her half-pint size and somehow manages to connect. The Tannheim chant is still working through her!

Emboldened by her success, she summons divine magicks from the Forge to cut through the ogre's undead defenses... and scores another holy strike!

"All that is evil eventually falls before the might of Moradin!"


OOC: Move: to M67
Standard: charge to O70 w/ melee basic (hit should be 23, forgot CA), 10 dmg
AP: Nimbus of Holy Might, 12 radiant dmg, no extra effects (no one in range)


OOC: I didn't charge and AP w/ Len b/c I forgot that APs allow another standard action even after a charge... no need to be threatening the players now! you're scary enough! LOL


OOC: <drum roll> is 32 damage enough to fell this thing or does it get one last swipe? Duhn duhn duuuuuuuuuuuhn........

The first blow from her Warhammer connects, this in itself is a surprise, clearly Moradin is aiding Cinara- it thumps in to the great lumbering brute's back causing things within to crack, burst and pop.

The Zombie Ogre staggers a little.

The second blow rips through the Zombie Ogre, the beast explodes from the front- showering Len, Krogan and Kazz in viscera.

The beast has a hole nearly two feet in diameter clean through it.

Cinara waves to her blood (and worse) covered friends, who feebly smile back.

The Ogre Zombie totters... once, twice...

And then catches itself, regains it's footing and then looks for its next target...

GM: In answer to your question, <drum roll> It can take 32 points of damage- just, check out the health bar.


[sblock=Combat]

Encounter #3 Dead Ogres Walking

Turn: 3

Initiative (* = Next to play)

20 Zombie Ogre #2
18 Krogan
18 Kazz
17 Len
15 Grim
Mardred
6 Cinara

HP & Conditions

PCs
Cinara 29/26 Surges 10/8
Kazzagin 31/30 Surges 13/7
Krogan 34/17 Surges 10/6- Bloodied. Shift 2 & Speed +2 Rage
Len 29/29 Surges 11/6
Mardred 25/18 Surges 7/5
Grim 25/25 Surges 2/2

Monsters

Zombie Ogre #1- 98 HP damage taken- DEAD.
Zombie Ogre #2- 86 HP damage taken- Bloodied. Marked by Len.

Actions To Date

Turn #1

Zombie Ogre- Move T66. Zombie Smash Mardred- Hit 23 damage- Bloodied & knocked Prone.

Mardred- Second Wind +2 to defences. Total Defence = +4 all defences.

Krogan- Double Move. Action Point. Howling Charge Ogre- Hit 13 damage.

Kazz- Move S64. Combat Challenge Zombie Ogre. Charge Ogre- Hit 6 damaage.

Len- Move M63. Move Q65. Draw Throwing Hammer.

Grim- Move O65. Penance Stare Ogre- Miss.

Cinara- Healing Word +4 HP Mardred. Move L66 then Move back L65. Total Defence +2.

Turn #2

Zombie Ogre #1- Recharge Zombie Smash- Success. Zombie Smash Kazz- Hit 22 damage- Bloodied & Prone.

Zombie Ogre #2- Move N69. Charge Cinara- Miss. Zombie wedged- all have Combat Advantage.

Mardred- Ambush Strike Stand. Dagger with Backstab & Sneak Attack ZO#1- Hit 18 damage.

Krogan- Swift Panther Rage ZO#1- Hit 29 damage- Bloodied. Shift U65.

Kazz- Stand. Second Wind- no longer Bloodied & +2 Defences. Radiant Smite Zombie Ogre #1- Miss. Action Point. Holy Strike Zombie Ogre #1- Miss.

Len- Drop Throwing Hammer. Draw Battleaxe. Charge Shield Bash Zombie Ogre #1- Crit 17 damage +1 Cold damage & Pushed 1 and knocked Prone.

Grimm- Penance Stare Zombie Ogre #1- Hit 14 Psychic Damage- Dead with Dark Reaping. Move 62L.

Cinara- Smite Undead with CA Zombie Ogre #2- Hit 17 damage + 10 (Radiant) =27 damage and Pushed 6 squares and 6 extra damage and Immobilised. Move O65. Healing Word +7 HP Kazz.

Turn #3

Zombie Ogre #2- Immobilised. Ready Action...

Mardred- Delay till after Grimm.

Krogan- Move U72. Charge Zombie Ogre #2- Readied Action Zombie Smash Krogan- Hit 25 damage- Bloodied but not Prone. Charge Zombie Ogre #2- Miss.

Kazz- Move V70. Move S74. Lay on Hands Krogan- 8 HP back.

Len- Move V70. Move R72. Action Point. Shove & Slap Ogre Zombie #2- Miss 7 damage & Marked.

Grimm- Move 66L. Penance Stare Zombie Ogre #2- Hit 14 Psychic damage- Bloodied.

Mardred- Double Move L67.

Cinara- Move M67. Charge Zombie Ogre #2- Hit 10 damage. Action Point. Holy Nimbus of Light Ogre Zombie #2- Hit 12 Radiant damage +10 extra =22 damage.

[/sblock]

New Map-

088 The Cave- Cinara is looking particularly Radiant

Next up... Zombie Ogre.
 

Ogre Zombie #1

Yes- you read that correctly.

Kazz hears something, looks hard left... "Pelor... NO!"

The first Zombie Ogre is back on its feet- the fiery pinpricks of its eyes glowing with new vigour. The brute's face and much of its body devoid of flesh- organs, fat, sinew, tendons and muscles strain and jiggle as it plods relentlessly towards you...

[sblock=Ogre Zombie #1 Combat]
Free: Rise Again- all conditions ended, the creature reanimates.
Move: Stand.
Standard: Move U70
[/sblock]

GM: Larry, I note you have changed your status to read- 'eats Zombie Ogres for dinnah'- I do hope you are hungry...


[sblock=Combat]

Encounter #3 Dead Ogres Walking

Turn: 4

Initiative (* = Next to play)

20 Zombie Ogre #2*
18 Krogan
18 Kazz
17 Len
15 Grim
Mardred
6 Cinara
3 Zombie Ogre #1

HP & Conditions

PCs
Cinara 29/26 Surges 10/8
Kazzagin 31/30 Surges 13/7
Krogan 34/17 Surges 10/6- Bloodied. Shift 2 & Speed +2 Rage
Len 29/29 Surges 11/6
Mardred 25/18 Surges 7/5
Grim 25/25 Surges 2/2

Monsters

Zombie Ogre #1-
Zombie Ogre #2- 86 HP damage taken- Bloodied. Marked by Len.

Actions To Date

Turn #1

Zombie Ogre- Move T66. Zombie Smash Mardred- Hit 23 damage- Bloodied & knocked Prone.

Mardred- Second Wind +2 to defences. Total Defence = +4 all defences.

Krogan- Double Move. Action Point. Howling Charge Ogre- Hit 13 damage.

Kazz- Move S64. Combat Challenge Zombie Ogre. Charge Ogre- Hit 6 damaage.

Len- Move M63. Move Q65. Draw Throwing Hammer.

Grim- Move O65. Penance Stare Ogre- Miss.

Cinara- Healing Word +4 HP Mardred. Move L66 then Move back L65. Total Defence +2.

Turn #2

Zombie Ogre #1- Recharge Zombie Smash- Success. Zombie Smash Kazz- Hit 22 damage- Bloodied & Prone.

Zombie Ogre #2- Move N69. Charge Cinara- Miss. Zombie wedged- all have Combat Advantage.

Mardred- Ambush Strike Stand. Dagger with Backstab & Sneak Attack ZO#1- Hit 18 damage.

Krogan- Swift Panther Rage ZO#1- Hit 29 damage- Bloodied. Shift U65.

Kazz- Stand. Second Wind- no longer Bloodied & +2 Defences. Radiant Smite Zombie Ogre #1- Miss. Action Point. Holy Strike Zombie Ogre #1- Miss.

Len- Drop Throwing Hammer. Draw Battleaxe. Charge Shield Bash Zombie Ogre #1- Crit 17 damage +1 Cold damage & Pushed 1 and knocked Prone.

Grimm- Penance Stare Zombie Ogre #1- Hit 14 Psychic Damage- Dead with Dark Reaping. Move 62L.

Cinara- Smite Undead with CA Zombie Ogre #2- Hit 17 damage + 10 (Radiant) =27 damage and Pushed 6 squares and 6 extra damage and Immobilised. Move O65. Healing Word +7 HP Kazz.

Turn #3

Zombie Ogre #2- Immobilised. Ready Action...

Mardred- Delay till after Grimm.

Krogan- Move U72. Charge Zombie Ogre #2- Readied Action Zombie Smash Krogan- Hit 25 damage- Bloodied but not Prone. Charge Zombie Ogre #2- Miss.

Kazz- Move V70. Move S74. Lay on Hands Krogan- 8 HP back.

Len- Move V70. Move R72. Action Point. Shove & Slap Ogre Zombie #2- Miss 7 damage & Marked.

Grimm- Move 66L. Penance Stare Zombie Ogre #2- Hit 14 Psychic damage- Bloodied.

Mardred- Double Move L67.

Cinara- Move M67. Charge Zombie Ogre #2- Hit 10 damage. Action Point. Holy Nimbus of Light Ogre Zombie #2- Hit 12 Radiant damage +10 extra =22 damage.

Zombie Ogre #1- Rise Again. Stand. Move U70.

Turn #4

Zombie Ogre #2-

[/sblock]

New Map-

089 The Cave- Dead, but not down

Next... Zombie Ogre #2, I want you to know I'm not enjoying this, not a bit... Who am I kidding- I said they were dangerous.
 

Ogre Zombie #2

The Ogre Zombie staggers some more... tries to interlace its fingers again for the big bash- but just can't seem to get it right.

It groans, staggers again, and whips out one huge fist at Len...

OOC: Collective in-take of breath.


And misses.

OOC: And breath again.


[sblock=Zombie Ogre #2 Combat]
Free: Recharge Zombie Smash needs a '6'
Standard: Slam Len- Miss
[/sblock]

[sblock=Combat]

Encounter #3 Dead Ogres Walking

Turn: 4

Initiative (* = Next to play)

20 Zombie Ogre #2
18 Krogan*
18 Kazz
17 Len
15 Grim
Mardred
6 Cinara
3 Zombie Ogre #1

HP & Conditions

PCs
Cinara 29/26 Surges 10/8
Kazzagin 31/30 Surges 13/7
Krogan 34/17 Surges 10/6- Bloodied. Shift 2 & Speed +2 Rage
Len 29/29 Surges 11/6
Mardred 25/18 Surges 7/5
Grim 25/25 Surges 2/2

Monsters

Zombie Ogre #1-
Zombie Ogre #2- 86 HP damage taken- Bloodied. Marked by Len.

Actions To Date

Turn #1

Zombie Ogre- Move T66. Zombie Smash Mardred- Hit 23 damage- Bloodied & knocked Prone.

Mardred- Second Wind +2 to defences. Total Defence = +4 all defences.

Krogan- Double Move. Action Point. Howling Charge Ogre- Hit 13 damage.

Kazz- Move S64. Combat Challenge Zombie Ogre. Charge Ogre- Hit 6 damaage.

Len- Move M63. Move Q65. Draw Throwing Hammer.

Grim- Move O65. Penance Stare Ogre- Miss.

Cinara- Healing Word +4 HP Mardred. Move L66 then Move back L65. Total Defence +2.

Turn #2

Zombie Ogre #1- Recharge Zombie Smash- Success. Zombie Smash Kazz- Hit 22 damage- Bloodied & Prone.

Zombie Ogre #2- Move N69. Charge Cinara- Miss. Zombie wedged- all have Combat Advantage.

Mardred- Ambush Strike Stand. Dagger with Backstab & Sneak Attack ZO#1- Hit 18 damage.

Krogan- Swift Panther Rage ZO#1- Hit 29 damage- Bloodied. Shift U65.

Kazz- Stand. Second Wind- no longer Bloodied & +2 Defences. Radiant Smite Zombie Ogre #1- Miss. Action Point. Holy Strike Zombie Ogre #1- Miss.

Len- Drop Throwing Hammer. Draw Battleaxe. Charge Shield Bash Zombie Ogre #1- Crit 17 damage +1 Cold damage & Pushed 1 and knocked Prone.

Grimm- Penance Stare Zombie Ogre #1- Hit 14 Psychic Damage- Dead with Dark Reaping. Move 62L.

Cinara- Smite Undead with CA Zombie Ogre #2- Hit 17 damage + 10 (Radiant) =27 damage and Pushed 6 squares and 6 extra damage and Immobilised. Move O65. Healing Word +7 HP Kazz.

Turn #3

Zombie Ogre #2- Immobilised. Ready Action...

Mardred- Delay till after Grimm.

Krogan- Move U72. Charge Zombie Ogre #2- Readied Action Zombie Smash Krogan- Hit 25 damage- Bloodied but not Prone. Charge Zombie Ogre #2- Miss.

Kazz- Move V70. Move S74. Lay on Hands Krogan- 8 HP back.

Len- Move V70. Move R72. Action Point. Shove & Slap Ogre Zombie #2- Miss 7 damage & Marked.

Grimm- Move 66L. Penance Stare Zombie Ogre #2- Hit 14 Psychic damage- Bloodied.

Mardred- Double Move L67.

Cinara- Move M67. Charge Zombie Ogre #2- Hit 10 damage. Action Point. Holy Nimbus of Light Ogre Zombie #2- Hit 12 Radiant damage +10 extra =22 damage.

Zombie Ogre #1- Rise Again. Stand. Move U70.

Turn #4

Zombie Ogre #2- Recharge Zombie Smash- Fail. Slam Len- Miss.

Krogan-

Kazz-

[/sblock]

No New Map- same as previous.

Krogan you're up, followed by Kazz- and now what are you going to do?
 
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GM: Not Move- Ambush Strike followed by Action Point attack with Combat Advantage, I think I'm going to have to teach you all the meaning of terror.
OOC: I already used my AP this combat, to do this:

OOC: Move action to stand, At-Will: Ambush Trick. Burn action point for Encounter: Backstab, fling a dagger.
 

Krogan

Krogan was about to puke, when those mighty arms descended upon him. Barely keeping it together, he managed to stay on his feet and after couple of seconds, he was back in a fight, although he was not sure if his collarbone was shattered or not...the amount of pain was evident...
Raising it`s axe, Krogan was about to take away the last breath of this creature
...

OOC: Will this be enough? I am hoping for a miracle :-). If so... In the next round I will cut off the beast head and/or arms
 
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