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You head back, slightly crestfallen- the Ancient Ravens are dead, as are the Ghouls but the Trapmaster survives, having said that with the door shut you feel safe back in the Goblin's chamber.
You rest and recover, the encounter is over.
[sblock= XP & HP]
That's the fifth encounter over, 166 XP each which brings you up to 764 XP each- well on the way to Level 2.
HP's as below-
HP & Conditions (with AP)
PCs
Cinara 29/27 Surges 10/8 AP 0.
Kazzagin 31/31 Surges 13/8 AP 1.
FAILED DEATH SAVES =1
Krogan 34/32 Surges 10/5 AP 0.
Mardred 25/25 Surges 7/6 AP 1.
Grim 25/25 Surges 2/2 AP 1.
Kathra 26/26 Surges 9/9 AP 0.
[/sblock]
What now? Is this a chance for you to just regroup, are there any ideas out there as to how to defeat the Trapmaster, or do you have other ideas what to do next.
New Map- not needed, back in the Goblin chamber... the Goblins are still here by the way.