The Four Lands - The Colony


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Conrad Ironstar AC 21 HP 114 / 114

Conrad strolls along with the group watching the city as it unfolds around them. He is content to let the others lead the conversation as to destination. He pays particular attention to the condition of the people in the streets noting their apparent financial means and spiritual well being. When the explosion erupts among them, Conrad changes from a drifting watcher to a whirling fountain of energy.

"Up Axes!! Battle is upon us!!!" comes Conrad's booming voice as he whips his axes into guard. The dark ax bursts into flame as the gleaming silver ax chills to the point of frost forming on its surfaces.

[sblock=OOC]Reflex Save (1d20+11=29) No damage due to evasion.
Initiative (1d20+2=4)
Spot Check looking for enemies. (1d20+8=22)
[/sblock]
 
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Alton Kanri (HP 61/85; AC 23) ; Marc Jonason (HP 51/99; AC 18)

As the party drifts through the marketplace, Alton is partially shielded by Marc, who takes the full force of the attack. As Marc staggers from the attack and draws his long sword, Alton shifts his staff to his off-hand and prepares to cast a spell. Both Marc and Alton look for the source of the attack.

[sblock=OOC]
Alton saves (DC 18) 1d20+7;1d20+3 → [16,7] = (23)
Alton initiative 1d20+7;1d20+3 → [2,3] = (5)

Marc fails (DC 18) 1d20+6; 1d20+3 → [7,6] = (13)
Marc initiative 1d20+6; 1d20+3 → [4,3] = (7)

If the source is not immediately seen, Alton will cast Shield Other on Marc. If the source is immediately seen, Alton will cast Anyspell (Scorching Ray) at the enemies (up to 3).

Marc will use Cover feat, transfering his shield bonus to Alton for the first round. (+4 Alton AC/-4 Marc AC)
[/sblock]
 


Alvar

Alvar, stolling along enjoying the sites manages to react as the explosion starts, sidesteping the blast. A simle appears on his face. "Oh my friends, I thank you for this opportunity. After so much time cooling my heels I have been spoiling for a fight. Today will be a good day!" His rapiers practically leap into his hands as he takes a fencer's stance holding one blade low before him the other high over his head. The keen eyes dart about looking for the source of the blast.
 

Randal Lucius Stormweaver

OOC: Natural one on save
Reflex saves (Randal, Seraphina) (1d20+12=13, 1d20+8=14)

OOC: Seraphina has a feat Quick Reconnoiter which allows her free action Spot and Listen Check. Please take these into account and maybe give her enough lee way or bonus to the above roll. IF she saves she takes no damage...

Ring on Seraphina's hand flares as it absorbs magical energy from attack.
OOC: (10 point of damage)

Spot Checks (Randal, Seraphina Spot and Listen Check before attack; Seraphina Spot Check after attack) (1d20+3=21, 1d20+13=30, 1d20+13=28, 1d20+13=27)

Initiative for Randal and Seraphina (1d20+4=15, 1d20+8=22)

Randal grits his teeth in pain, but reacts as experienced veteran, looking for the source of the attack and starting to string his bow. He recites battle poem inspiring his allies to greater effort.

OOC: +3 to hit, damage and saves vs. fear
[sblock=Recitation and Translation]
"Zovi, samo zovi,
Svi će sokolovi za te život dati!

U boj, u boj za narod svoj!
"

sorry for lack of rhyme in english, it reffers to country that should call for young men to defend their homes...people should be something less generic, but I don't know the word. Narod = people from same country, your people

"Call, just call,
All young hawks will give their life for you!

To battle, to battle for your people"
[/sblock]


Seraphina takes out her daggers and dissapears into the crowd.
Hide roll for Seraphina (1d20+13=32)
 

Ederin Scatterlight, hp 48/72

There's a flesh of anger in Ederin's eyes at the unexpected attack and the first thing that he says, while dodging by pure luck the bulk of the explosion, is "Complications! Already!". Thankfully, he glimpsed something and managed to take cover besides a cart.

He mutters a few, fast and light words and his entire body dissolves in mist, that is taken by an unnatural wind and blown towards the sky.

ooc: casting wind walk, and then flying 600ft up in the sky. initiative 11
 

The Market Battle

Order of Action
Padrak 26
Bad Guys 1,2 3,4 5 6
Seraphine 22
Henett 20
Alvar 18 (rolled by the DM)
Randal 15
Bad Guys 7,8,9,10, 11 ,12
Ederin 11
Marc 7
Alton 5
Conrad 4

Reacting First, Pardark avoids the blast and readies his axe. As he readies his axe numerous opponets begin to close on the part from all directions and it appears as if the party has walked into an ambush of some sort. Serpahince reacts to the attack but is unable to avoid the burnt of the blast. Having taking the damage she begins to move to a more protected postion as the opponets cose. "Someone is going ot pay for this" Hennet calls out as he readies himself for battle. With a deft move Alvar avoids the blast and quickly produces his rapier...readying himself for combat. Randal looks for the source of attack as he begins to sind and ready his bow. Ederin manages to avoid the blast thanks to a cart and fades from sight. Marc and Alton begin pairing their actions as their opponets close. Conrad the last to react calls out a battel cry and readies his axe.

Actions....
 

Attachments


Hennett

"I knew I should have stayed in my peaceful forest!" Dammit!! says Hennett gruffly, as he retreats to I,8 where he takes cover behind the corner of the building and peeks around the corner at the rest of the party.

OOC: Where is Beavis (Hennett's animal companion [horse]), btw? He must be fairly close by.
 

Ederin Scatterlight HP 48/72

Ederin arrests his movement and starts descending, while taking a nice look at his attackers. He is trying to find the spellcaster that hurled that sonic spell at him. Spot check 33. If he finds him and there is no civilian or ally around him, he will hurl down a roaring and blazing maximized flame strike (sudden maximize). 36 fire damage, 36 divine damage, Reflexes DC 20 halve. Otherwise, he will cast protection from energy (sonic).
 

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