The Four Lands - The Great North Part 2


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Thoughts

Guys
Work has continued to kick my ass to the point that I am having to withdraw from many of the games i play in as well as actively looking into suspending many of my campaigns in the four lands...

Having said that...I will continue to post and run this one game.. perhaps because i am fondest of it and due to the patience and loyalty you guys have shown to the game...I will get it all back together this weekend and we will start afresh monday...once again i am so sorry for the last six months
 

"We work before we play."

No need to apologize, JA. We've all been there. I suffered from more than my fair share of slow posting periods over the last year or two. And I'm sure I'll have them again. Real life comes first. I'm glad to hear the game will be back on track on Monday, though. :D Vadric stands ready to smite the darkness with the power of the Light!
 

Yay

Yay for one game !

It's a bummer when RL gets in the way of RPG, but such is life :)

That said, don't forget the map. With specialy marked places where one person can stand in the way of thousands :)
 


Suggestion

How about you roll Knowledge (Strategy) or some related roll modified for aid another from other PCs that have similar knowledges and then assign level of damage to enemy.

Let's say
DC 10 minor skirmish or prevented obvious incursion;
DC 15 removed full squad or prevented hidden incursion
DC 20 disabled or re-routed one part of the army or saved number of civilians from harm

...
...
...
DC 40 removed major enemy spellcaster or protected our own shield from being dispelled

All this by some clever use of terrain or quick strike force in strategic locations


Then you simply describe how clever we are :)

I know this takes some from our own abilities, but for big battles it's hard to describe everything that might come handy especially since you cannot predict what can be important in some clever scheme we might come up with

And let us join major battle then...

In GURPS there are rules that govern major battles in which each character specifies how heroic he wants to be and then rolls two rolls one is survival the other is fame. If you take +2 to fame roll you take -2 to survival roll. And it's hard to pass without injury (you need to pass survival by 10 or more). This reflects the fact thta whole day of fighting has passed and even skilled characters will get wounded. And it's possible to be reckless and heroic and still wind up without fame and vice versa
 

Game restart

Work has finally slowed and I have gotten all the trainees thru the proeccess so the games will restart November 17, 2008.........actually Scott got me intoxicated and shamed me into restarting at our lake retreat..

I will recap the adventure and advance the timeline somewhat to get the flow going again..but please no 10001 questions and actions I am needing to keep it kinda simple and st8 forward for the first few weeks...

JA
 

And here I figured Scotley mentioned by offer of a bottle of Scotch! :) Good to hear from you though, JA! You have been missed!
 

You know, JA, you never invited me to play in this game, and I was too bashful to ask, before, but I'm all over that stuff now! So can I play, too?? :)
 

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