The Four Lands - The Great North Part 2

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Okay I need a simple d20 roll from each of you to see who wakes up first..this roll is not to be modified ....feel free to post your actions as they come up..and you will all be waking up in a roughly three minute period groggy and very sore..blood soaked etc according to your private post...so use that as the basis for your reactions...

:)
 

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Vorian (1d20=11); Arrwuh (1d20=2)

Vorian awakens with a start, sitting up and his hand going to his side. As his eyes snap open he takes in the scene around him. He then labouriously stands in his too heavy armor looking for Arrwuh and Delilah. After short spell of vertigo he focuses and walks toward closest of his companions that still lies down.

He shortly touches his holy symbol offering prayers of thanks to the Lady of Chess. "Nine lives" he murmurs to himself.
 
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Finnian Douglas

1d20=9

Finnian groans as he opens his eyes, one hand coming up to rub his throat. Picking himself up to a sitting position, he digs into his pack looking for something until his scattered wits catch up with him and he realizes he had given away all the provisions he kept for appearances.

He gives a short prayer to the Light that he was able to wake as he puts his gear back in order and stands to look around for his companions and any others who may have been brought through the ordeal.
 

Simple D20 roll: 15

Vadric jerks awake, gasping for breath, his body shaking. It takes him a few moments to realize that he is laying on the ground, surrounded by his companions. The knight-priest takes a few deep breaths to calm himself, and then climbs to his feet, his body in agony from the beating it had taken. "By all that is holy, what happened?" he asks quietly, speaking to himself.

He offers up a prayer to the Light, thanking Saint Hieroneous, for his life and for victory over the trials he had faced, and then turns his attention to his companions that still lie on the ground. He moves forward among them, checking for signs that they still live.
 

Bertrand wakes slowly with a large wet tongue licking his face. The massive dog stands over him, filthy with mud, blood and slobber from his own struggle. Bertrand puts a hand to the wound in his back and stuggles to rise from the pool of blood where he lays. Patting his faithful companion he looks about.

OOC: Wake up order (1d20=5)
 

wake-up order (1d20=15)

Anniston opens his eyes. He is dazed. He does not even know where he is or even if he is in any pain. As he begins to move he examines himself for wounds and takes stock of the state of his equipment. Then he will look around at his surroundings. As he pulls together the fragments of his memory he wonders what happened and where everyone is.

"I need to find Jaroth and the book"
 


Grumpy Vorian

Vorian raises his head and in his usual quiet manner of speaking raises voice just for the first word while continuing tending of Delilah and Arrwuh (OOC: this assumes that every PC stood up without much help)

"WE need to find Jaroth and The Book, Vadric."
 

Vadric and Anniston awake feeling sore...Standing up the both find themself alone amid massive carange..slowly they see other figures stand up from the carnage surronding them. As they party stand up they can count six distinct figures scattererd about the two mile circle that represents the battlefield. Plainsmen and humanoids....children and cattle are all to be found laying dead.

Actions.
 

Vadric manages a grim smile as he approaches Anniston, clapping the man on the shoulder. "By the Light friend, I'm glad to see you among the living." Then, noticing the figures upon the field, the knight-priest shields his eyes against the sun with his hand in an attempt to ascertain just who or what the figures are.
 

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