The Four Lands - The Great North

The Ship

For Bertrand, Vadric, Anniston and Finnian
With some effort the horses are finally gotten into the water. As they move towards the shore, the party is hard pressed to keep the animals together and moving towards the shore. Soon the party wrangles the horses ashore where the party is meet by the surving members of the ship.

For Jaroth

Judging from the position of the sun, Jaroth realizes that at least an hour has passed at least since setting foot aboard the ship.


OCC: Sorry for the delay guys...been down with a summer cold....
 

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Bertrand

Bertrand and his men start checking the horsed and supplies. A pot of coffee is soon brewing nearby.

OOC: [sblock]Did they find Bertrand's milk goat on the ship? Can't have the best cup of coffee without cream![/sblock]
 

The task at hand completed, and the horses and goods rescued from the ship, Vadric finds a place to sit and relax for a minute, exhausted from battle and wounds. After a few moments, he makes his rounds of his companions, using what little power remains to heal their wounds.


Vadric can drop enough spells to cast three cure serious, six cure moderates, and five cure lights.
 

Jaroth

[ooc: Jaroth re-casts shield (Extended) and moves out invisibily searching for clues as to what the Order Drakor was doing here on this ship. He is using his Druid Magic to feel for other magic on the ship. He is moving at half-speed to move silently and look for clues]

Jaroth's spells in effect:

Shield (Extended) (20 mins.)--grants +4 shield bonus to AC
See Invisibility (50 mins)--see invisibile creatures within 120 feet
Barkskin (50 mins)--grants +4 natural armor bonus to AC
Greater Mage Armor (Extended) (21 hours)--grants +6 Armor bonus to AC
Protection from Energy (Cold) (50 mins)--absorbs cold damage up to 110 hps
Water Breathing (?)
Greater Invisibility (11 mins)--50% miss chance, not dispellable when attacking
Ebon Eyes (50 mins)--grants darkvision
Protection from Evil (11 mins)--grants immunity to possession from evil creature and evil summoned creatures cannot attack
Shield of Faith (11 mins)--grants +3 deflection bonus to AC
Stoneskin (110 mins)--grants DR 10/adamantine up to 110 hps of damage absorption

Jaroth's spells left:

1st--6
2nd--1
3rd--3
4th-5
5th-3

Jaroth's AC: 28 / 24 against ethereal; DR 10/adamantine; 50% miss chance
 

Anniston will help the party unpack their new stores and aid those on shore.

Question 1: Has anything happened on shore since we left?
Question 2: Is the severe cold still affecting those on shore? Has the temperature improved since we left?

Anniston is 69/104 hit points (35 points down). He will hope to receive some healing before tomorrow if there is any plan to return to the ship.
 

The Ship and Shore

Anniston begins to assit with the setting up of the rescued cargo and food stores with the eager help of the stranded passangers and crew. Soon the goods are stacked and sorted somewhat. The weather is begining to chill somewhat and the tempature is dropping noticeable, pehaps giving an indication that a strom is brewing. Ice remains around the ship and has indeed attempted to spread towards the shore line but has been prevented by the heavy surf.

Bertrand seems to be occupied tending the fire and brewing something over a small bed of coals, muttering to himself about a goat.

Vadric sees to the horses and secures a picket line with ropes from the rigging that have washed ashore.

For Jaroth
[sblock]Starting to work his way down into the depths of ths ship, Jaroth extends his senses and feels the prescence of darkness somewhere in the forward hold. As he moves from room to room he discovers that they have been searched in a very destructive and haphazard way. Any particular areas you wish to search?[/sblock]
 

Jaroth

[ooc: I remember that package the boy picked up from the bookseller. I'm going to search the boy's room and I'll probably search near the are of darkness. I will try to sense whether the other presence is one of those of the Order Drakar. I will also try to align my senses to the aura of the package (since I've already sensed it once). I have a feeling that the package could be what brought them here. I could be totally off base. It could have been any number of things of which I was not aware. But it's a start.]
 

The Ship

For Jaroth
[sblock]Going to the boy's cabin, Jaroth finds that it has been more or less picked clean of items. Any luggage that was in the room has been taken as well as anything of a personal nature. Pausing briefly to attune himself to the package he gets a the impression that is to the northeast. Switching to the Order of Drakar, he senses that there are at least two perhaps three very powerful memebers still aboard. They seem to be searching the lower cargo hold.[/sblock]
 

Bertrand

Bertrand and his men set about gathering more firewood and erecting what shelter they can to help the castaways survive the night. "I don't know about this cold. If it gets much worse we may have to move away from the shore. I'm loath to move any further from the ship and our companion."
 

Jaroth

[ooc: When you say, to the Northeast, do you mean aboard the ship?]

As he senses the other members of the Order Drakar aboard the ship, he tightens his jaw in resolve. Jaroth begins heading to the Northeast, honing in on the package. He begins to formulate an escape plan.

[ooc: Vadric, is water walking still up?]
 

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