The Four Lands - The Great North

Neurotic steals description

Vorian stands proudly atop the hill, his cloak fluttering about him in the breeze as he watches companions behind him. His midnight blue Stoneward (full plate) shines in the morning light, as does his shield, Palisade; the Tolgarien fist is clearly visible upon both. Although the knight's blade Orderbringer remains sheathed, he begins to run through a list of strategies as he waits for battle to be joined.

OOC: I'm sorry Rhun, it was just to good to pass on ...
OOC2: look at it this way: imitation is best form of flattery ;) :o
 

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Vorian actions

Upon remounting, Vorian selects small rise little bit back from his current position and rides toward it closing also on Anniston. Then he turns and waits for riders to approach (see description above).

What do you mean 'spirit magic', Arrwuh? Priests or that dark ones the group speaks about? Or shamans from humanoid forces?


Possible strategies:
1. If they want to talk, we talk. We refuse any and all offers of exchanging The Book for our lives. We try to convince them that party that dispelled their demon (if they are one and the same) is more then capable of unleashing hell and heaven upon measly 300 men. (Probably diplomacy roll)

2. If they attack (either before or after parlay), Anniston and Vorian charge downhill with lances downing left- and right-most rider turning around and going back toward our "fort". Vorian considers Annistons mount as stronger and faster specimen as befits knight of his status. With some distraction from Arrwuh and cover from rest of the party (some 100 - 150 yard behind us) it shouldn't be a problem).

3. If they try to negotiate and we return to our forces unmolested then party pools their resources and funels atackers with spells and using surrounding area to several constricted spaces if possible destroying them with Jarulfs and Kellsons firepower.


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Level 0
Detect Magic (Divination)
Detect Poison (Divination)
Guidance (Divination)
Light (Evocation)

Level 1
Divine Favor (Evocation)
Magic Weapon (Transmutation)
Protection from Evil (Abjuration)
Shield of Faith (Abjuration)

Level 2
Bear's Endurance (Transmutation)
Shield Other (Abjuration)
Spiritual Weapon (Evocation)

Armor runes selected from Tolgarien spell list (2+1/1+1):
1st - Entangle, True strike, Magic stone
2nd - Enlarge, Bull's Strength
(+2 size bonus to Strength, a –2 size penalty to Dexterity (to a minimum of 1), and a –1 penalty on attack rolls and AC, space of 10 feet and a natural reach of 10 feet, Melee and projectile weapons affected by this spell deal more damage)
 

Bertrand

Bertrand has a little chat with Jarroth and Kelson. "The enemy spell-casters will be the biggest threat. Our advantage in terrain should balance their advantage in numbers, but a few nasty spells could break our people. They're not warriors for the most part. Do either of you have a way to put me into the midst of the enemy casters once we know who they are? Any protections you could lend me before I make such a strike would also be appreciated."
 

Jaroth

[ooc: To answer Bertrand's question, I need to know if there are any trees near us and near them and whether they are of the same type.]
 

Anniston will mount Augustus when he arrives and meet up with Vorian.

Anniston sits proudly atop his mount, his cloak fluttering about him in the breeze as he watches the troups arrayed against him. His sparkling silver plate armor shines in the morning light, but his shield does not as it as been through some serious battles recently. Emblems of the Light are clearly visible etched upon both. Although the knight's batered cudgel remains by his side, he begins to run through a list of prayers as he waits for battle to be joined.
 
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Bertrand

Bertrand lurks behind a rock holding his cloak tight against the breeze. The muted colors of his gear make it easier for him to hide as he considers how to destroy the forces arrayed against him, should it be necessary. He wears no obvious symbol of allegiance to god or country. He shields behind the rock, a glowing axe and a dark flail at his side. He considers briefly the very short list of magics he could call on and looks to his companions with a grin that says despite the odds, he's ready to face whatever the day brings.
 

Finnian waits with the others as the foemen approach. He will provide encouragement to all but will not break into full bardic voice until the foe move to engage. He will consider strategy with Jaroth and Kellson until time to sound the battle.

"I don't have the destructive forces available that you have, but hopefully I can do something to disrupt their coordination when they get within range. My training in Kell allows me to cast while maintaining my bardic voice. If you will concentrate on decimating the right wing of their formation, I will see about sowing confusion amongst their left wing. Between the combined effects, we may be able to break their spirit and prevent a full fledged battle.

"We can always hope their spellcasters are hidden amongst troops that get confused. Then they will have to defend themselves and not have time to worry about us."
 

Kellson stands erect among his allies, still vastly shorter than them all. His cloak whips in the ocean breeze, flapping behind him hurriedly, as if wanting to get away, to escape whatever dangers this meeting holds. His white-knuckled grip on his wand never laxes, and the white stone on his chest seems to glow ever so slightly.

"Our right or theirs?" he states without changing his gaze. "I have not the magick to move you alone to where you desire, Bertrand. Instead, I would need to go with you, and I am ill-fitted to face these foes in combat. I do, however, have the means to become invisible to the eye, so I could do that before I put us in there, but it would take precise timing if we release these blasts of fire. It'll be tricky, but it'll be something you'll never forget," he finishes with a charming grin as his dark hair sweeps wildly across his forehead.
 

Bertrand

"Sounds like it would be a wild ride. I'd like to take my dog along if we could, but I understand if you'd rather not put yourself in the middle of the enemy. You'll be more effective here I suspect. I'd be most effective within the range of axe and flail."
 

Jaroth

Scotley said:
Bertrand has a little chat with Jarroth and Kelson. "The enemy spell-casters will be the biggest threat. Our advantage in terrain should balance their advantage in numbers, but a few nasty spells could break our people. They're not warriors for the most part. Do either of you have a way to put me into the midst of the enemy casters once we know who they are? Any protections you could lend me before I make such a strike would also be appreciated."


[ooc: I just checked Jaroth's stats. He does not have transport via plants. He has dispel magic, greater. So, J., disgregard my previous question.]

Jaroth stands on the hillock, arms in his robe sleeves, black robes billowing in the ocean wind, creating the illusion that his cloak is robes are alive. His tall frame, imposing and enigmatic, like the sea on the night of the new moon. Answering bertrand's question, he says:

"I can make your skin as thick as bark, making it more difficult for the enemy's blades to pierce your skin. I can make you invisible to sight for a short time, even should you attack. I can surround you in a field of magic that is as stong as splint or banded mail, but light as a feather. I can wrap you in a cocoon that will protect you from the effects of the enemy's energy spells. My magic will also cause the enemy's arrows and javelins to fall at your feet, inflicting no damage.

Come to me, and I will bolster you thusly."


Jaroth beckons to Bertrand.

To the others, he says:

"I can protect some of you from the enemy's arrows. I suggest only those that expect to stay here and fight from a distance accept this boon."
 

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