DragonLancer
Hero
With this in mind, I have three questions:
1) Is it possible to create an edition of D&D that could largely satisfy 90% of the player base?
2) If it's not possible now, was it possible in 2007, before 4e was released?
3) If it's not possible (now or then), what should Wizards, or whoever owns the D&D IP in the future, do about it?
1. Nope. People want different things out of their D&D games whether it's the feel of a game system or how that system works. Some people won't adapt, some won't even consider changing and others just won't like the new stuff. All of them are just as right as one another. The best WotC can do is create a version that will satisfy a majority.
2. I don't think so for the same reasons I mentioned above. They may have kept more people if they hadn't drastically changed the D&D system.
3. Lots and lots of talking to us. By us I mean the vocal minority. Most players won't care too much and will just play the version they like. But those of us who love this game and are vocal about it are the ones they need to design a game for. Talk to us on forums, at conventions, on MSN or Facebook. They need to talk to those of us who are passionate about D&D in order to adquately come up with the best possible system.