OneDnD "The Future of D&D" (New Core Books in 2024!)

The online D&D Celebration event, which has been running all weekend, comes to a close with The Future of D&D, a panel featuring WotC's Ray Winninger, Liz Schuh, Chris Perkins, and Jeremy Crawford, hosted by Elle Osili-Wood.

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D&D is exploring the multiverse
Revisiting classic settings. 1st of 3 settings (Ravenloft) released this year. Next year, the other two major classic D&D settings come out. Both in formats they've never published products before.

Plus a "little peek" at a third classic D&D setting - a cameo.

In 2023, yet another classic setting is coming out.

Evolving D&D
Because of new players, they're always listening. Exploring new styles of play (like no combat needed in Wild Beyond the Witchlight). Also presentation of monsters and spells. New product formats. More adventure anthologies.

Making products easier to use. Ways to create the best experience. Experimenting and looking into technology.

Approaches to Design
Wild Beyond the Witchlight has interior design and tools to make running the adventure easier. Story tracker, guidance.

Beyond the books, they want to make different and varied products - packaging and form factor. Things different to hardcovers and boxed sets.

A blog post is coming soon detailing some of the changes, with more to come in future posts.

50th Anniversary in 2024
They've begun work on new versions of the core rulebooks. Recent surveys tie into that. They're still making plans, but expect more surveys. More will be said next year.

They will be completely compatible!

New experiences in the digital arena.

January Gift Set
Rules Expansion Gift Set -- Xanathar, Tasha, and a new book: Mordenkainen Presents Monsters of the Multiverse. All in a slipcase. Was intended for the Holidays, but global production issues mean January instead. There's also an alternate cover version.

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Mordenkainen Presents Monsters of the Multiverse
A treasure trove of creature related material from previous products compiled into one book and updated.

Opportunity to update material with a feel for how the 50th Anniversary books will be.

Improvements based on feedback, rebalancing, new and old art.

Over 250 monsters, and 30 playable races. All of the setting agnostic races that have been published outside the Player's Handbook.

Some content from Witchlight, Fizban's, and Strixhaven was influenced by Mordenkainen's.

Available first in the gift set, but separately later in the year.

Monsters alphabetized throughout rather than using subsections.

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Stat block changes --

Spellcasting trait is gone. Spellcasting action, slimmed down. Spellcasting monsters need less prep.

Spell slots are gone for NPCs. Regular actions that would have once been spells.

It was too easy for a DM to use spells which result in the monster having a too low effective CR.

Monsters can be friends or foes, and some magic will help rather than hinder PCs.

Where are we going?
More adventure anthologies. Another classic setting fairly soon.

Two all-new settings. Completely new. In development stage, an 'exploration' phase, testing the viability of them. They might not see the light of day.

Retooling nostalgia and blending it with new concepts. A blend of things that you know, and things that they have never done before.

In the short term -- more news next month about a new product for 2022 which goes into a new scary place we've never been before.

Boo the miniature giant space hamster
Below is an sketch from Hydro74's alt cover, which features Boo the miniature giant space hamster.

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Russ Morrissey

Russ Morrissey


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Zeromaru X

Arkhosian scholar and coffee lover
One issue is that we never got the Nentir Vale Setting Book that was apparently in the works. So the lore for Nentir Vale, the Dawn War, and Nerath are all over the place. But IMHO, the Nentir Vale was D&D's high myth, points-of-light setting that was great for DIY DMs to use without too much worry about lore or history. I don't expect Nentir Vale in 5e. If so, I would want Rich Baker, James Wyatt, and Chris Perkins for the writing team. IMHO, these are the people on staff that probably get the setting best, though I would be curious about @Zeromaru X's dream team for the writing staff.

I'll add Bill Slaviseck. These four were the original creators of the Nentir Vale and I believe that even if they use the current concepts of D&D, their ideas will be faithful to the original "feel" of the Nentir Vale/PoL setting.
 



I got a one star review on a product for using spells as actions..... Very happy wotc is catching up to many of us. Will level up look at this and possibly change their blocks? That would be an insane account of work....
One of my disappointments with 5e when it was released was the work needed to run spellcasting enemies. Seemed like a big step back. I don’t want to have multiple books and tabs open to run a foe just because it’s a spellcaster. A stat block should give you everything you need to run an encounter at the table

In general, I think 5e’s designers made a mistake throwing out many of the presentation and usability innovations of 4e, and rejecting ease of play in favour of the traditional walls of text format. Maybe enough time has passed that WotC’s designers can abandon the reflexive hostility to 4e.
 

Scribe

Legend
In general, I think 5e’s designers made a mistake throwing out many of the presentation and usability innovations of 4e, and rejecting ease of play in favour of the traditional walls of text format. Maybe enough time has passed that WotC’s designers can abandon the reflexive hostility to 4e.
I wonder how much of the resistance was due to ease of use or mechanics such as this, vs setting/'feel' soft changes.

I know where I sit on that, and making caster monsters easier to manage certainly was not as issue at the time.

I feel like a lot of '4e did this right' is perhaps looking at what wasn't for a lot of people, the primary issue anyway.
 



One of my disappointments with 5e when it was released was the work needed to run spellcasting enemies. Seemed like a big step back. I don’t want to have multiple books and tabs open to run a foe just because it’s a spellcaster. A stat block should give you everything you need to run an encounter at the table

In general, I think 5e’s designers made a mistake throwing out many of the presentation and usability innovations of 4e, and rejecting ease of play in favour of the traditional walls of text format. Maybe enough time has passed that WotC’s designers can abandon the reflexive hostility to 4e.

I very much disagree with this yes it might be easier, but at the cost thar they don't feel like spellcasters anymore and you can just switch out spells keep them fresh.
 



Charlaquin

Goblin Queen (She/Her/Hers)
I very much disagree with this yes it might be easier, but at the cost thar they don't feel like spellcasters anymore and you can just switch out spells keep them fresh.
From the players’ side, there’s really no noticeable difference. Monster wiggles its fingers and mutters some gibberish and a supernatural effect happens - doesn’t matter if the monster spent an Xth level spell slot to do it, or what spells they had prepared, cause that’s all stuff you’ll never see as a player. That’s all DM-facing stuff, and as DM, I don’t really care if it “feels like a spellcaster” to me. That’d be like Oz making sure the buttons and levers behind the curtain “looked magical.”
 

I've said it elsewhere here, but I think the "cameo" is the big FR Adventure venturing into Realmapace via Spelljamming.

Foe the others, I'm thinking Planescape, Dark Sun, and Dragonlance.

I agree except with Darksun, I still think you won't see Darksun until they take at least one more stab at a Psion class.

I do think the 2023 book is the revisit (of a classic setting) because no mention was made of the revisit, but the timeline matches up with when the revisit would be released. So if the two new settings don't get thrown out, we could have the classic revisit setting and 2 new settings in 2023.
 

Charlaquin

Goblin Queen (She/Her/Hers)
I agree except with Darksun, I still think you won't see Darksun until they take at least one more stab at a Psion class.
I disagree. We’ve got psionic options in printed books now, which means like it or not, we’ve got what 5e psionics looks like nailed down. I don’t think there’s going to be a dedicated psion class, just various psychic-themed subclasses.
 






Marandahir

Crown-Forester (he/him)
It’s totally 5.5e or 5Essentials.

things like Tasha’s fix to lineages and the Ranger need to be in the 5.5e PHB, as do fixes for say Way of the Four Elements. No way to fix that via errata.

Perkins has been saying forever how the DMG doesn’t go far enough in providing support for DMs with various dials. Some of these made it into Xanathar’s or Tasha’s or Ghosts of Saltmarsh, but in general these DMs Toolbox chapters should be in the DMG itself.

Monster Manual needs to say suggested alignment like more recent books so as not to claim that Drow or Orcs are always evil etc.

It would be nice if some of the classes had more or different subclasses as core depending on which ones are really popular.

Fighter might make sense to eliminate Champion and Battle Master as separate archetypes and have a single baseline Fighter and layer manuevers on as an advanced dial for all fighters, like WotC have said they wanted to do for a while and like they half implemented with the feat and fighting style options.
 

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