Treebore
First Post
ehren37 said:I see this all the time, and I dont get it, aside from the inherent grognard snobbery that pervades ENWorld. Having a rule on how to trip someone doesnt prevent you from creating a character with realistic motivations, it just means you can quickly resolve an action without coming up with something on the spot. Similarly, bumbling through ever changing house rules that the DM has to think up situationally each week doesnt enhance characterization.
Frankly, a rules system *should* be concerned with resolving actions and outcomes, not forcing people to act or think in a certain manner or forcing them into charicatures via feeder pellet rewards (storyteller's will recovery method). If your players are more concerned with the nifty new rules, thats a failure on them and the DM, not the system.
See? Then people counter with their own brand of snobbery. He, and I, said if you have fun playing it then play it! We are such horribly snobbish Grognards!
I just find it hilarious Crothian has gotten so much closer to playing C&C.