Yep. It's not a precision art. You are throwing hard at someone and the aiming portion is your proficiency + ability to punch the spear through.In your view, is throwing a spear pure "brutal force"?
I think this is a misleading truncation of the quote:The main point is the conceptual plausibility. It is impossible to separate a premodern warrior from unarmed combat training. Even modern soldiers train in unarmed combat − especially for close quarters and build up (city) environments.
Regarding the UA 7 Fighter class description:
"Fighters learn the basics of ALL fighting styles" − including unarmed fighting styles.
Yes, but my point is that it's fluff, not mechanics. Primal is not a Power Source, it's not a Spell List, it's not a keyword.Yeah, the UA descriptions of the classes have moved away from the "Forgotten Realms" sidebar that distinguishes between "arcane" versus "divine".
In the most recent UA PH 8, the Druid and Barbarian explicitly refer "primal magic" and "primal power", that orients around features of "nature" (such as landscapes and sunshine) and "animals".
(I was less of a fan of the spell list approach for the power sources anyway.)
Yes, I think you're wrong to do so. By seeking to rebalance Strength and Dex, you are arguing for too much, semantically absorbing everything within Dex into Strength. That wouldn't be balanced either.Heh. I fundamentally mechanically emphasize, the claim that the fundamental mechanical concept of Strength is defining, actualizing, and meaningly (semiotically) associating.
By contrast, the Dex Monk is fundamentally irrelevant to a Strength wrestler concept.
"Athletic training" = agility.Yep. It's not a precision art. You are throwing hard at someone and the aiming portion is your proficiency + ability to punch the spear through.
Here is 5e RAW.
"Strength measures bodily power, athletic training, and the extent to which you can exert raw physical force."
No agility anywhere.
"Dexterity measures agility, reflexes, and balance."
Straight up says dex=agility.
In the real world strength is not agility, either. They are two separate things that are both used in many physical activities.
Not in D&D. This continues to be your personal definition, no matter the real world synonyms or definitions."Athletic training" = agility.
Not inherently."Athletic training" = agility.
Can you get drunk and Climb? Without dying?If you get drunk, you lose your Dexterity. You can't Parkour.
But doesn't affect Strength. You can still lift.
Are you implying that climbing takes hand eye coordination, and thus should be Dex based?Can you get drunk and Climb? Without dying?
I mean, if you reach for a handhold and miss because you're drunk, that could go pretty badly for you.Are you implying that climbing takes hand eye coordination, and thus should be Dex based?

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.