mortwatcher
Explorer
even the familiar thing, 10g for one advantage and wasting one monster action seems worth, considering you won't have that much use for gold in majority of campaigns
No, characters are usually powerful enough, and DCs low enough that in most cases it's better to simply skip the roll and say "you succeed" in these cases.Shiroiken has it right.
There's a whole section on this: Working Together, p. 175.
If a second character can meaningfully contribute (in the DM's estimation), then advantage. Otherwise no.
The only solution is to ban "working together". If the party really wants advantage, I'm sure they can cast a spell or something. There is zero need for the game to basically give you advantage whenever you feel like it.
Even a DC 20 test becomes way too simple for the party rogue if just any street bum can give him or her advantage.
The only solution is to ban "working together". If the party really wants advantage, I'm sure they can cast a spell or something. There is zero need for the game to basically give you advantage whenever you feel like it.
In 5e the DMG has the auto-success which let's a proficient character succeed without roll on easy checks if they dont have disadvantage or such. So, this 75% bit of yours is not a bother to me.No, characters are usually powerful enough, and DCs low enough that in most cases it's better to simply skip the roll and say "you succeed" in these cases.
Even at early levels the "point man" of the party - the character volunteering for the skill check - will have at least a 75% chance of making a DC 10 check (persuading the city guard, finding the blood trail, identifying what weapon killed the princess or whatever) and probably a 75% chance of making a DC 15 check too (considering proficiency, bless, inspire dice and so on).
Advantage just makes a travesty of skill checks in 5E. They are already too easy (for the skilled character, and a party will always select a skilled character for their skill tests).
Even a DC 20 test becomes way too simple for the party rogue if just any street bum can give him or her advantage.
The only solution is to ban "working together". If the party really wants advantage, I'm sure they can cast a spell or something. There is zero need for the game to basically give you advantage whenever you feel like it.