Code:
[B]Name:[/B] Calondor
[B]Class:[/B] Bard
[B]Race:[/B] Half-elf
[B]Size:[/B] Medium
[B]Gender:[/B] Male
[B]Alignment:[/B] Chaotic neutral
[B]Deity:[/B] None
[B]Str:[/B] 14 +2 (XXp.) [B]Level:[/B] 2 [B]XP:[/B] 2000
[B]Dex:[/B] 14 +2 (XXp.) [B]BAB:[/B] +1 [B]HP:[/B] 9 (2d6+0)
[B]Con:[/B] 10 +0 (XXp.) [B]Grapple:[/B] +2 [B]Dmg Red:[/B] XX/XXXX
[B]Int:[/B] 14 +2 (XXp.) [B]Speed:[/B] 30' [B]Spell Res:[/B] 00
[B]Wis:[/B] 10 +0 (XXp.) [B]Init:[/B] +2 [B]Spell Save:[/B] +2 vs. enchantment
[B]Cha:[/B] 16 +3 (XXp.) [B]ACP:[/B] -2 [B]Spell Fail:[/B] 0%
[B]Base Armor Shld Dex Size Nat Misc Total[/B]
[B]Armor:[/B] 10 +4 +0 +2 +0 +0 +0 16
[B]Touch:[/B] 12 [B]Flatfooted:[/B] 14
[B]Base Mod Misc Total[/B]
[B]Fort:[/B] 0 +0 +0 0
[B]Ref:[/B] 3 +2 +0 5
[B]Will:[/B] 3 +0 +0 3
[B]Weapon Attack Damage Critical[/B]
Rapier +3 1d6+2 18-20x2
Dagger +3 1d4+2 19-20x2
ShortBow +3 1d6+0 20x3
[B]Languages:[/B] Axyrian, Elven, Draconic, Giant.
[B]Abilities:[/B]
Immunity to sleep spells and similar magical effects, and a +2 racial bonus on saving throws against enchantment spells or effects.
Low-light vision.
+1 racial bonus on Listen, Search, and Spot checks. A half-elf does not have the elf ’s ability to notice secret doors simply by passing near them.
+2 racial bonus on Diplomacy and Gather Information checks: Half-elves get along naturally with all people. This bonus may not apply in situations or settings where half-elves are viewed with distrust.
Elven Blood: For all effects related to race, a half-elf is considered an elf. Half-elves, for example, are just as vulnerable to special effects that affect elves as their elf ancestors are, and they can use magic items that are only usable by elves.
Bardic music
Spell's/day: 4/1 DC: 13+spell lvl
Spell's known:
0th- Read magic, Detect magic, Mage hand Prestidigitation, Lullaby;
1st- Cure light wounds, Identify;
[B]Feats:[/B] Quick draw
[B]Skill Points:[/B] XX [B]Max Ranks:[/B] X/X
[B]Skills Ranks Mod Total[/B]
Bluff 2 +3 +5
Climb 2 +1 +3
Concentration 2 +0 +2
Diplomacy 2 +3 +7
Gather Information 2 +3 +7
Hide 2 +2 +4
Knowledge: history 2 +2 +4
Listen 2 +1 +4
Move silently 2 +2 +4
Perform(stringed) 5 +3 +8
Perform(Sing) 2 +3 +5
Sense motive 2 +1 +3
Sleight of hand 5 +2 +7
Spellcraft 2 +2 +4
Tumble 2 +2 +4
Use Magic Device 4 +3 +7
[B]Equipment: Cost Weight[/B]
Chain shirt 100gp 25lb
Throwing Dagger 2gp 1lb
Throwing Dagger 2gp 1lb
Rapier 20gp 2lb
Shortbow 30gp 2lb
20 arrows 1gp 3lb
Backpack 2gp 2lb
Small steel mirror 10gp 1/2lb
Masterwork Mandolin 100gp 2lb
Entertainers outfit 3gp 4lb
Exporers outfit 10gp 8lb
2 potions of cure light 100gp -
1 potion of jump 50gp -
[B]Total Weight:[/B]56 1/2lb [B]Money:[/B] 480gp 0sp 0cp
[B]Lgt Med Hvy Lift Push[/B]
[B]Max Weight:[/B] 58 116 175 175 875
[B]Age:[/B] 23
[B]Height:[/B] 5'7"
[B]Weight:[/B] 122lb
[B]Eyes:[/B] Blue
[B]Hair:[/B] Dark brown
[B]Skin:[/B] Tanned
Appearance: Calondor is fairly tall, lean and tanned. He has short dark brown hair
that is always well groomed. He has pointed ears like his mother and is quite handsome
(According to almost all the women he has met). He wears sturdy leather boots, leather
breeches, a thick leather belt, and a cloth shirt with a vest that is laced up with a
drawstring at the top when he is not entertaining. When he is entertaining he wears much
more flamboyant attire, blue tights and a blue and yellow loose cloth shirt. He almost
always has his two daggers hidden on his person.
Background: Calondor is the illegitamate son of a human politician and an elven
commoner. His mother used him to blackmail the politician for money, but he never got
more than food to eat and clothes to wear, while his mother baught many fine things for
herself.
He eventually took to stealing away at night and going around town, he took to singing
for coin's in the tavern's, and occasionally sneaking away to the library during the day.
A musician heard him one night and thought he had great musical potential so the musician
took him in and taught him. The musician was an old man and died soon after he took
Calondor in.
Calondor began traveling around from place to place singing and playing for his money
or sometimes just room and board. He eventually decided to go to Axyr to seek his
fortune.