The Heroes of Axyr OCC [FULL]


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Other current players

So, I have read all the associated threads (IC, OOC, RG) and I am unsure as to which characters are still active. I think the active characters are:

Ivar Cadfael Human Battle Sorcerer [Jarvel]
Rell Sunharrow Half-Giant Soulknife [scotley]
Brancista Elven Rogue/Illusionist [Me]

Are any of the other players active, or are they all gone?
 

I'll play!

I'm itching to play a 3.5 game, and it looks like you guys need a Barbarian.

GRroOWR! I'LL PLAY! (that is, if you'll have me) :)

Code:
[B]Name:[/B] Grorrin
[B]Class:[/B] Barbarian
[B]Race:[/B] Dwarf
[B]Size:[/B] Medium
[B]Gender:[/B] Male
[B]Alignment:[/B] Neutral Good
[B]Deity:[/B] Obad-Hai

[B]Str:[/B] 14 +X (XXp.)     [B]Level:[/B] 2        [B]XP:[/B] 200
[B]Dex:[/B] 14 +X (XXp.)     [B]BAB:[/B] +2         [B]HP:[/B] 26 (2d12+8)
[B]Con:[/B] 18 +X (XXp.)     [B]Grapple:[/B] +4     [B]Dmg Red:[/B] --/----
[B]Int:[/B] 12 +X (XXp.)     [B]Speed:[/B] 30'      [B]Spell Res:[/B] --
[B]Wis:[/B] 10 +X (XXp.)     [B]Init:[/B] +2        [B]Spell Save:[/B] +2
[B]Cha:[/B] 10 +X (XXp.)     [B]ACP:[/B] -4         [B]Spell Fail:[/B] 25%

                   [B]Base  Armor Shld   Dex  Size   Nat  Misc  Total[/B]
[B]Armor:[/B]              10    +5    +2    +2    +0    +0    +0    19
[B]Touch:[/B] 12              [B]Flatfooted:[/B] 17

                         [B]Base   Mod  Misc  Total[/B]
[B]Fort:[/B]                      3    +4          +7
[B]Ref:[/B]                       0    +2          +2
[B]Will:[/B]                      0    +0          +0

[B]Weapon                  Attack   Damage     Critical[/B]
MW Dwarven Waraxe         +6     1d10+2     20x3
Javelin                   +4     1d6+2      20x2
Kukri                     +4     1d4+2      18-20x2

[B]Languages:[/B] Common, Dwarven, Elf

[B]Abilities:[/B] Fast movement, illiteracy (negated w/ 2 skill points), rage 1/day (7 rounds), Uncanncy Dodge

[B]Feats:[/B] Weapon Focus (Dwarven Waraxe)

[B]Skill Points:[/B] 25     [B]Max Ranks:[/B] X/X
[B]Skills                   Ranks  Mod  Misc  Total[/B]
Climb                      5    +2          +3 (-4 acp)
Jump                       5    +2          +3 (-4 acp)
Listen                     5    +0          +5
Survival                   5    +0          +5
Craft (Weaponsmith)        3    +1          +4 (+6 working with metal or stone)
*Literacty (cost: 2 skill points)

[B]Equipment:               Cost  Weight[/B]
MW Dwarven Waraxe        330gp   8lb
MW Breastplate           350gp   30lb
MW Hvy Wooden Shield     157gp   10lb
Potion CLW                50gp   1lb
Belt Pouch                 1gp   1/2lb
Javelins (2)               2gp   4lb
Kukri                      2gp   2lb	

[B]Total Weight:[/B]55.5lb      [B]Money:[/B] XXgp XXsp XXcp

                           [B]Lgt   Med   Hvy  Lift  Push[/B]
[B]Max Weight:[/B]               58   116   175   350   875

[B]Age:[/B] 52
[B]Height:[/B] 4'02"
[B]Weight:[/B] 155lb
[B]Eyes:[/B] Brown
[B]Hair:[/B] Black
[B]Skin:[/B] Ruddy
Appearance: On its way

Background: On its way
 


The thread is still open...so I'm hoping there is still room? If so would something like this be ok?

Morrison (Human Monk lvl 2) was raised in the remote monastery of (fill in appropriate). Left in the care of the monks, Morrison is an orphan, with no knowledge of who his parents were, and named by the monks for one of the founders of the monastery. While Morrison always had the ability to excel as a monk, his innate curiosity and adventurous spirit got him into trouble, time and again. Finally it became clear to the kindly abbot, Samuel, that Morrison was not meant for the monastic life, and so he asked his friend, Jonah, a cleric of the travel god (I would prefer a travel and war god, but it will need to be whatever is in your world), to help guide Morrison into the world. Since that time, Morrison's adventures have always led him back to the church of (travel god), and to the advice of Jonah.

To be clear, Morrison is now an ex-monk (he can no longer advance as a monk), who will become a cleric of the travel god. He will mostly be a fighter and healer.

Additional information for DM:

Morrison is actually the bastard child of a princess. The princess is from a kingdom that has serious invasion problems. Her father so strongly disaproved of the father (probably didnt have a big army to lend for fighting invaders), that the pregnancy was hidden and the child left at a remote monastery in another kingdom. The royal family would generally be considered "good", but certainly would move to protect the rights of the King's son, if they found out Morrison had left the monastery. Only the abbot, the King, the King's son, and the princess know what has happened. The identity of the father is entirely left up to you.

If you approve, I will post stats post haste :D
 


Code:
Name: Morrison
Class: Monk 2
Race: Human
Size: Medium
Gender: Male
Alignment: Chaotic Good
Deity: (Need help?)

Str: 16 +3 (10p.)     Level: 2        XP: 2000
Dex: 14 +2 ( 6p.)     BAB: +1         HP: 12 (2d8)
Con: 10 +0 ( 2p.)     Grapple: +4     Dmg Red: --/----
Int: 10 +0 ( 2p.)     Speed: 30'      Spell Res: --
Wis: 16 +3 (10p.)     Init: +2        Spell Save: --
Cha: 10 +0 ( 2p.)     ACP: --          Spell Fail: --

                   Base  Armor Shld   Dex  Size   Nat  Misc  Total
Armor:              10    +0    +0    +2    +0    +0    +3    15
Touch: 15              Flatfooted: 13

           Base   Mod  Misc  Total
Fort:       3     +0             +3
Ref:        3     +2             +5
Will:       3     +3             +6

Weapon                     Attack      Damage     Critical
Monk                          +4        1d6+3       20x2
     stunning fist 2xDay  DC 14 (10 + 1/2 lvl + Wis Bn) 
Javelin  (MWx1)               +5        1d6+3       20x2
           Normx2             +4
MW Greatsword                 +1        2d6+4      19-20x2

Languages: Axyr, Creal

Abilities: Evasion, Monk Unarmed combat, Flurry

Feats: Power Attack, Cleave (Human), Combat Reflexes (monk), Stunning Fist (monk)

Skill Points: 25     Max Ranks: 5/2.5
Skills                   Ranks  Mod  Misc        Total
Balance                  5      +2      +2 Syn    +9 
Jump                     5      +2      +2 Syn    +9
Listen                   5      +3                +8
Spot                     5      +3                +8
Tumble                   5      +2      +2 Syn    +9

Equipment:               Cost    Weight
MW Greatsword            350gp   8lb
MW Javelin               301gp   2lb
Javelin (x2)               2gp   4lb
Potion CLW(x2)           100gp   2lb
Dagger                     2gp   1lb
Flint and Steel            1gp   -
Monk's Outfit              -     -
Backpack                   2gp   2lb
   Bedroll                 1sp   5lb
   Rations, trail(x5)     25sp   5lb
          Days Used:
  10 candles               5cp   -
  Case, map or scroll      1gp   .5lb
  Chalk, 1pc               1cp   -
  Fishhook                 1sp   -
  Grappling Hook           1gp   4lb
  Rope, silk 50ft         10gp   5lb
  Hammer                   5sp   2lb
  Ink, 1oz                 8gp   -
  Inkpen                   1sp   -
  Lantern, Bullseye       12gp   3lb
  Mirror, Small Steel     10gp   .5lb
  Oil, 2x 1pint flask      2sp   2lb
  Oil, 2x 1pint skin       2sp   2lb
  Paper, 5x sheets         2gp   -
  Piton x 8                8sp   4lb
  Pouch, belt              1gp   .5lb
  Sack x 3                 3sp   1.5lb
  Sealing Wax              1gp   1lb
  Sewing Needle            5sp   -
  Soap                     5sp   1lb
  5 empty vials            5gp   .5lb
  Waterskin                1gp   4lb
  Whetstone                2cp   1lb
Total Weight:61.5lb      Money: 88gp 06sp 02cp
Backpack weight: 44.5lb
Carried weight: 17lb

                      Lgt   Med   Hvy  Lift  Push
Max Weight:           76    153   230  460  1150

Age: 19
Height: 6'04"
Weight: 210lb
Eyes: Green
Hair: Black
Skin: Tan
 
Last edited:

Ok so Morrison is posted above. However, I was unsure how to do hit points, so I just chose a random number. Also, I need to know if there is a god with the domains of war and travel (and if Morrison would be more appropriate as a cleric with alignment CG or NG, I put my preferred). If not, I need to know if we can invent one (preferably one who uses greatsword), or who the travel god is, and what his portfolio and beliefs are.

Also, I can fill out Morrison's background with a few pages, or leave it as is, or something in between, let me know your preference.
 

For simplicity I decided to use the core book gods. So pick the one who fits your need without worring about the weapon, I will adapt something to let you have the great sword.

Also you have 12 HP and the common tongue is the Axyrian and I give you Creal for free. Morrison's monastery is located in a southern colony of the empire. The Creal empire was defeated by Axyr a few century ago and lived in peace since then under the protection of Axyr. The Creal people are dark skined (Think Indu). They beleive in Humanity. Their priest are Monks/psion, who beleive true power can only be found within someone self. I will assume that you were initially trained within this philosophy but eventually discovered the gods and converted to [Need to tell me the god I don't have my book].

From there you took a boat and started your journey. Your first destination Axyr, center of the world. You got there by boat, [if you want a description of the port read the IC thread, one of the old player arrived in Axyr by boat]. Your story will begin when you put your foot in the port.

What do you think?
 

I'm fairly amenable to whatever you would like. I need to ask some clarification, and make some suggestions (but its fine if you say no :) ).

Mechanics first: Fharlanghn is the only core god with the Travel domain...and he doesnt have the War domain (I was thinking a sort of wandering dogooder hero god), but if you wanna stick with core I can make do with Fharlanghn (Travel and LUck are nice). You dont really need to worry about the greatsword, I will probably pick up at least one level of fighter...eventually.

Now on to background: Are you saying that Morrison would be of the Creal race (or would he be from some other place you havent mentioned)? The original intention was that his mother's homeland was either embattled or recently conquered, and that she, her brother, and her father still lived. The rest works great, allowing for the interesting complexity that a monk abbot (Samuel), who believes in power from the self, is close friends with a cleric of Fharlanghn (Jonah, Morrison's current mentor). Also, you should decide if Jonah is in Creal or Axyr (at least for the moment).

Finally, would you like additional background?
 

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