Mustrum_Ridcully
Legend
So as far as making 4e faster per combat round they have extended rounds so it takes just as long to complete a battle.....
4e sounds so disappointing to me. Unless I have too when Eberron 4e comes out I no longer wish to purchase 4e core books.
I think they didn't want to reduce the actual length of encounters - but they were supposed to be faster paced, more engaging, more entertaining. If you don't like combat encounters, and want to get over with it quickly, that's still the wrong approach.
Maybe it might help to just have enemies give up or retreat once bloodied - I mean, who keeps fighting till he's dead, anyway*? (By RAW, you can use Intimidate to force enemies to surrender once they are bloodied.

*Same approach can work for 3E - at half hit points, enemies retreat or surrender. I am not sure it works as well, since due to the lower number of rounds, there are less "decision" points for the NPCs to retreat...
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On a different note: is the visible "[/sblock]" tag an error in your signature? Might want to fix that...

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