Beamsword (Lightsabre) deals 2d8
Starship Weapons go up to about 32d8 (Heavy Particle Beams)
(Victory Class) Star Destroyers (1 Km Dreadnoughts) have 1200d20 (24,000 hp). Hardness 40. Though for some reason it only weighs 540,000 Tons - go figure.
The best one of all though.
1 Megaton Nuclear Weapons...
...you won't believe this...
...16d8.
It seems even I overestimated the comic book physics of d20 Modern.
historian said:Howdy Krust!
historian said:That's ridiculous -- the lack of symmetry is a real downer.
historian said:A great red wyrm does 24d10!! I'm opting for something closer to "real world" physics once I have the IH.
historian said:It can get unwieldy at high levels (planet-shattering stuff) but the tradeoff is worth it in my mind. I can't have the Van Helsings of the world (20th level rangers) surviving direct hits from nuclear weapons.![]()
Anabstercorian said:Ooh. Alternative rules for high tech weapons in the IH? SWEET.
Anabstercorian said:Cataclysm Cannon
"...The true physics of the universe are too complex to explain in brief, but suffice to say that sometimes, it is possible to get them to try to divide by zero..."
This weapon fires a self-perpetuating, self-eradicating anomaly in physical law roughly elliptic in shape. Within it, the laws of physics break entirely, and matter collapses in to raw potential. All things are eradicated by this fist sized bolt.
Large-sized contraption @ PL 8, decreases in size category by one for every additional PL, deals 16d8 Disintegration damage, ignores Hardness and Armor & Natural Armor bonuses to AC, range increment 10 squares (depending on firing type - vehicles, starships are more accurate over long distances than hand weapons, dissipates after ~10K miles), crit 19/x3
Zoatebix said:Now I'm feeling bad that I actually re-downloaded the whole SRD. Unclean!![]()
Zoatebix said:Is it really that bad?
Zoatebix said:I mean, I noticed that damages were low when I flipped through a copy of D20 Future at my FLGS, but 16d8 for one megaton is ridiculous.
Zoatebix said:72 damage is barely anything to reasonable sized structures. What could that destroy, anyways?