eamon
Explorer
VanRichten said:To Eamon: I gather you might have missed the fact that the character has Improved Trip. Also remember it is difficult to hit what you cannot see i.e. Spell like ability of Darkness. Don't forget he also has Unholy Blight which most casters will not be likely to get past. Also I covered the invisible factor with the Blind Fighting Feat. And remember there are multiple things character has to slow down a group of adventurers i.e. Spike chain + feats, tanglefoot bags, spell like abilities, Ring of the Ram, etc. This character is made to be a difficult fight and is not entirely based on just the Spiked Chain. What the OP asked for was a character that could give his players a run for their money that uses the spiked chain, not a munchkin character based around the spiked chain. So I gave him what he wanted.
I think it's a great NPC - the attention to the details like tanglefoot bags make him much more threatening and well-rounded, and much more memorable too! I just wanted to point out that tripping is risky business since (even with improved trip) if you fail to trip an opponent the opponent can try and countertrip, and that even with a solid advantage on your trip check there's a very real chance that you will fail your opposed check and that the opponent will succeed in tripping you. By the way, in 3.0, Improved Trip didn't grant the +4 benefit. Tripping invisible creatures is more difficult not just because of the miss-chance, but also because you can't take AoO's against them. Anyways, spiked chain tripping is not a bad ability, but it's not as easy to really break as it sometimes seems - and as the title "Spike Chain Madness" seems to imply.
But, to reiterate, I don't think it's a bad NPC by all means - it looks like a lot of fun!