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The Jade Frontier, part 2 (DM: THB, Judge: Lord Sessadore)

[sblock=ooc]If you decide to press on, the unexplored paths are the runed passages north of you, and the door immediately to the east.

Actually, even if you don't decide to press on, those are still the places you haven't been to yet.[/sblock]
 

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[sblock=ooc]
//Any chance we could get a rough map of the area we've explored so far please?//

Nope. I'm afraid you'll have to be content with an accurate map instead.


  1. Entrance
  2. Torture Room and Cells
  3. Goblin Chambers
  4. Excavations
  5. Empty Rooms
  6. Runed Passages
  7. Mausoleum and Shrines
You obviously haven't fulled explored #6, and there's still a closed door right next to you.[/sblock]
 

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I say we see what's behind this door. Yishim looks at the door to ascertain if there are any clues as to what lies beyond.
[sblock=Perception](1d20+3=4). He notices it looks like a door, or maybe a window. Hard to tell.[/sblock]
 

"I'm not so sure, these doors seem ominous to me, chances are beyond them we will be closer to our final enemy which is all well and good. But I have a feeling that this keep's past is calling out to us; perhaps to aid us in some way. I would prefer that we investigate what lies beyond those old wards we passed before we press on, but I will go with whatever the majority decides."
 

Even Yishim can tell that the stone doors were once ornate, but they have since been defaced. It looks as though someone, or several people, had smashed various types of weaponry against it. Not with the purpose of breaking it down, but rather just to obliterate the designs and decorations on the front.
 

We are still rather hearty and hale, Chey. I am for pressing on, though if anyone should start to feel fatigued they should speak out. Judging by how long we have been out here, I'd say it's well into the night.
Firete examines the doors, trying to work out anything from the designs.

History (1d20+7=17)
 

"Let us press on, then," Miranna finally agreed in her rasping voice. "If we can get these doors open, that seems the logical place to check."

OOC: One surge with Song of Rest gets her back to 34/35, with 3 surges left. I'd say we've got the juice for one more hard fight before we want to rest. Miranna will examine the doors as well (Arcana 28, History 24; Religion 11; rolls Roll Lookup )
 


The door itself is too badly damaged to present much information. However, the remnants of frescoes on the surrounding walls and the layout of this room suggest that the door leads to the tomb of someone important.
 

Into the Woods

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