I started playing with 2E. One of the rules I loved, and would like to see brought back in some form is the Keep Rule. In 2E, at 9th level characters got a keep and/or followers.
I always felt that this gave the players something to look forward to, to anchor them in the world, and to give them additional responsibilities. It really felt like the characters were "growing up" in a way that just increasing personal power didn't.
I think the rule also helped the fighter class the most. The other classes have a lot of non-combat mechanical hooks, like non-combat spells, the church structure, skills. But the fighter, especially in 3E and 4E doesn't really have any of that. I think the keep rule helped the fighter the most, implying that the fighter's destiny was to become a leader of men.
Now, you obviously don't need a formal rule to do stuff like this. But I thought having the formal rule gave it weight, it made responsibility for others to be an expected part of levelling up. Some of my group's best adventures came when establishing their keeps.
I would like to see this rule or idea brought back in 5E.
I always felt that this gave the players something to look forward to, to anchor them in the world, and to give them additional responsibilities. It really felt like the characters were "growing up" in a way that just increasing personal power didn't.
I think the rule also helped the fighter class the most. The other classes have a lot of non-combat mechanical hooks, like non-combat spells, the church structure, skills. But the fighter, especially in 3E and 4E doesn't really have any of that. I think the keep rule helped the fighter the most, implying that the fighter's destiny was to become a leader of men.
Now, you obviously don't need a formal rule to do stuff like this. But I thought having the formal rule gave it weight, it made responsibility for others to be an expected part of levelling up. Some of my group's best adventures came when establishing their keeps.
I would like to see this rule or idea brought back in 5E.